我試圖通過一個我通過CSV文件讀入的四元數組來旋轉一個遊戲對象。它目前不旋轉對象,我相信我沒有正確更新transform.rotation。任何幫助解決這個將不勝感激,讓我知道如果你需要更多的信息。如何通過四元數組旋轉游戲對象?
RotationAnimator.cs肩腳本:
public class RotationAnimator : MonoBehaviour
{
public Transform playbackTarget;
[HideInInspector]
public bool playingBack = false;
public CSVReader csvReader;
public void PlayRecording()
{
// -1 as it reads the last blank line of the CSV for reasons
for (int row = 0; row < csvReader.quaternionRecords.Length-1; row++)
{
playbackTarget.rotation = new Quaternion(csvReader.quaternionRecords[row].x, csvReader.quaternionRecords[row].y, csvReader.quaternionRecords[row].z, csvReader.quaternionRecords[row].w);
}
}
}
CSVReader.cs腳本讀取CSV文件
public class CSVReader : MonoBehaviour
{
public QuaternionRecord[] quaternionRecords;
public List<List<String>> fileData;
ILogging logger;
string path = "Assets\\Logs\\RotationList.csv";
private void OnEnable()
{
logger = Logging.GetCurrentClassLogger();
}
public void ReadFile()
{
var r = File.OpenText(path);
fileData = r.ReadToEnd().Split('\n').Select(s => s.Split(',').ToList()).ToList();
quaternionRecords = new QuaternionRecord[fileData.Count];
// skip last empty line at "file data.count -1"
for(int row = 0; row < fileData.Count-1; row++)
{
try
{
quaternionRecords[row] = new QuaternionRecord();
quaternionRecords[row].time = float.Parse(fileData[row][0]);
quaternionRecords[row].x = float.Parse(fileData[row][1]);
quaternionRecords[row].y = float.Parse(fileData[row][2]);
quaternionRecords[row].z = float.Parse(fileData[row][3]);
quaternionRecords[row].w = float.Parse(fileData[row][4]);
}
catch(Exception e)
{
Debug.Log("Ouch!");
}
}
r.Close();
}
public struct QuaternionRecord
{
public float time;
public float x;
public float y;
public float z;
public float w;
}
}
凡PlayRecording被稱爲:
public void Playback()
{
Debug.Log("Beginning Playback...");
csvReader.ReadFile();
rotationAnimator.PlayRecording();
}
如何以及在哪裏調用PlayRecording? –
在另一個腳本中,這裏是功能: public void Playback() { Debug.Log(「Beginning Playback ...」); csvReader.ReadFile(); rotationAnimator.PlayRecording(); rotationAnimator.playingBack = true; } – Nilmag
我明白你在做什麼,我已經擺脫了布爾,並添加了必要的通話功能 – Nilmag