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我無法通過CGRect.minX/Y和CGRect.MaxX/Y修復此錯誤消息。 「實例成員'minX'不能用於類型'CGRect'是錯誤。我能做些什麼來解決它?編碼SpriteKit遊戲,我收到「實例成員'minX'不能用於'CGRect'類型
func spawnNewDisc(){
var randomImageNumber = arc4random()%4
randomImageNumber += 1
let CheeseBlock = SKSpriteNode(imageNamed: "CheeseBlock\(randomImageNumber)")
CheeseBlock.zPosition = 2
CheeseBlock.name = "CheeseObject"
let randomX = random(min: CGRect.minX(gameArea) + CheeseBlock.size.width/2,
max: CGRect.maxX(gameArea) - CheeseBlock.size.width/2)
let randomY = random(min: CGRect.minY(gameArea) + CheeseBlock.size.height/2,
max: CGRect.maxY(gameArea) - CheeseBlock.size.height/2)
CheeseBlock.position = CGPoint(x: randomX, y: randomY)
self.addChild(CheeseBlock)
}
'gameArea'是什麼類型? – nathan
CGRect。全球我有「讓gameArea = CGRect」 –