我有兩個三維對象「網格」,我在three.js創建。 我想爲這些對象添加點擊事件,這樣當我點擊其中的一個時,它就會放大,當我點擊另一個時,它會旋轉。三js可點擊的對象
我試過這個方法來添加一個點擊事件到一個對象,它不工作。
<script src='threex.domevent.js'> </script>
<script>
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(20, window.innerWidth/window.innerHeight, 1, 1000);
camera.position.z = 100;
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.CubeGeometry(1,1,1);
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
cube.addEventListener('click',function(){cubeScale()} , false);
function cubeScale()
{
cube.scale.x *= 20;
}
var render = function() {
requestAnimationFrame(render);
cube.rotation.y += 0.1;
renderer.render(scene, camera);
};
render();
</script>
看到http://mrdoob.github.io/three .js/examples/canvas_interactive_cubes.html – yaku
另請參閱http://threejs.org/examples/canvas_interactive_cubes_tween。 html – WestLangley