2017-09-14 61 views

回答

2

這是因爲多維數據集的默認外觀方向向下是Z軸。所以你的箭頭必須在立方體旋轉之前從那個方向開始:

var arrowHelper = new THREE.ArrowHelper(new THREE.Vector3(0, 0, 1), origin, length, hex); 
+0

Yay!謝謝! :d – arpo