-1
我m到處問題補充modelEditor到QFrame 所以plz幫助我,如果你can.Thank你嵌入瑪雅modelEditor成PyQt的UI
=>以下是我的UI在Qt Designer創建 http://farm3.staticflickr.com/2944/15230904617_a2b8608d2d_b.jpg
這裏是代碼加載UI &添加功能
import maya.OpenMayaUI as mui
import sip
from PyQt4 import QtGui, QtCore, uic
import maya.cmds as mc
import maya.mel as mm
def getMayaWindow():
# ‘Get the maya main window as a QMainWindow instance’
ptr = mui.MQtUtil.mainWindow()
return sip.wrapinstance(long(ptr), QtCore.QObject)
def toQtObject(mayaName):
」’
Given the name of a Maya UI element of any type,
return the corresponding QWidget or QAction.
If the object does not exist, returns None
」’
ptr = apiUI.MQtUtil.findControl(mayaName)
if ptr is None:
ptr = apiUI.MQtUtil.findLayout(mayaName)
if ptr is None:
ptr = apiUI.MQtUtil.findMenuItem(mayaName)
if ptr is not None:
return sip.wrapinstance(long(ptr), QtCore.QObject)
uiFile = (‘D:/modEditorTestUI.ui’)
form_class, base_class = uic.loadUiType(uiFile)
class myUIClass(form_class, base_class):
def __init__(self, parent=getMayaWindow()):
super(myUIClass, self).__init__(parent)
self.setupUi(self)
self.snapView = mc.modelEditor(displayAppearance=’smoothShaded’, displayTextures=True, wos=False, camera=’persp’)
qtObj = toQtObject(self.snapView)
print (‘qtObj: ‘ + str(qtObj))
#methods
self.connectSignals()
def connectSignals(self):
「」"Connect all the UI signals」"」
print 「Connect signals」
def runUI():
global app
global win
app=QtGui.qApp
win = myUIClass()
win.show()
runUI()
在你的代碼中,你甚至不試圖添加任何QFrame。有什麼問題? (你好,歡迎[so]) – 2014-10-06 15:38:58
http://www.kurianos.com/wordpress/?p=692,http://nathanhorne.com/?p=381 – Achayan 2014-10-09 08:21:02