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您好我正在嘗試使用邊框佈局來處理基於文本的遊戲的GUI,而且我幾乎想要用GUI實現。我的文本遊戲的GUI佈局
這是我想要的。除了按鈕之外,我幾乎擁有所有的東西。我希望它看起來像我的素描。
我能得到如何實現這一目標的任何幫助嗎?
這裏是我設置的GUI類:
package Story1;
import javax.swing.*;
import javax.swing.border.EmptyBorder;
import java.awt.*;
public class textGUI extends JFrame{
private JButton button;
private JTextArea plot;
private JLabel label;
public textGUI()
{
createView();
setDefaultCloseOperation(EXIT_ON_CLOSE);
setMinimumSize(new Dimension(400,200));
setSize(400,200);
setLocationRelativeTo(null);
setResizable(true);
setVisible(true);
}
public void createView()
{
Dimension screenSize = java.awt.Toolkit.getDefaultToolkit().getScreenSize();
// PANEL
JPanel panel = new JPanel();
panel.setBorder(new EmptyBorder(10,10,10,10));
panel.setLayout(new BorderLayout());
getContentPane().add(panel);
//NORTH
JPanel panelnorth = new JPanel(new BorderLayout());
panel.add(panelnorth, BorderLayout.NORTH);
panelnorth.add(new JLabel("Chapter 1"));
//
//TEXTFIELD CENTER
JTextArea plot = new JTextArea();
plot.setLineWrap(true);
plot.setWrapStyleWord(true);
plot.setEditable(true);
JScrollPane scrollPane = new JScrollPane(plot);
panel.add(scrollPane);
//S
//SOUTH
JPanel south = new JPanel();
panel.add(south, BorderLayout.SOUTH);
JButton button1 = new JButton("HI");
JButton button2 = new JButton("Okay");
JButton button3 = new JButton("Bye");
button1.setPreferredSize(new Dimension(screenSize.width, 10));
south.add(button1);
south.add(button2);
south.add(button3);
}
}
'BorderLayout'舉行的兩個主要組成部分,一個'GridLayout'舉行裹在自己的分量和放置「按鈕」在'BorderLayout.SOUTH '位置 – MadProgrammer