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當我嘗試運行andengine例子,我得到這個問題:AndEngine與物理PhysicsFactory錯誤
The method createBoxBody(PhysicsWorld, IShape, BodyDef.BodyType, FixtureDef) from the type PhysicsFactory refers to the missing type IShape
在此行中:
PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef);
與此錯誤:
The method registerUpdateHandler(IUpdateHandler) in the type Entity is not applicable for the arguments (PhysicsWorld)
在此行:
this.mScene.registerUpdateHandler(this.mPhysicsWorld);
謝謝
確保您沒有將不同版本的AndEngine和AndEnineExamples鏈接在一起。您是否使用GIT存儲庫中的最新版本? – JohnEye 2012-03-01 15:25:37