我試圖更改此餅圖,以便在單擊某個細分時,不同細分的顏色不會更改。我看到填充與片段的形狀有直接關係,但我完全吮吸。請幫忙!你可以看到在餅圖這裏行動:如何更改此Raphael繪製的餅圖,以便顏色不會變化
http://raphaeljs.com/growing-pie.html
function drawgrowingpie() {
var r = Raphael("holder");
r.customAttributes.segment = function (x, y, r, a1, a2) {
var flag = (a2 - a1) > 180,
clr = (a2 - a1)/360;
a1 = (a1 % 360) * Math.PI/180;
a2 = (a2 % 360) * Math.PI/180;
return {
path: [["M", x, y], ["l", r * Math.cos(a1), r * Math.sin(a1)], ["A", r, r, 0, +flag, 1, x + r * Math.cos(a2), y + r * Math.sin(a2)], ["z"]],
fill: "hsb(" + clr + ", .75, .8)"
};
};
function animate(ms) {
var start = 0,
val;
for (i = 0; i < ii; i++) {
val = 360/total * data[i];
paths[i].animate({segment: [200, 200, 150, start, start += val]}, ms || 1500, "bounce");
paths[i].angle = start - val/2;
}
}
var data = [24, 92, 24, 52, 78, 99, 82, 27],
paths = r.set(),
total,
start,
bg = r.circle(200, 200, 0).attr({stroke: "#fff", "stroke-width": 4});
data = data.sort(function (a, b) { return b - a;});
total = 0;
for (var i = 0, ii = data.length; i < ii; i++) {
total += data[i];
}
start = 0;
for (i = 0; i < ii; i++) {
var val = 360/total * data[i];
(function (i, val) {
paths.push(r.path().attr({segment: [200, 200, 1, start, start + val], stroke: "#fff"}).click(function() {
total += data[i];
data[i] *= 2;
animate();
}));
})(i, val);
start += val;
}
bg.animate({r: 151}, 1000, "bounce");
animate(1000);
};
只是改變填充HSB值。儘管它保持顏色不變,但它當然會使所有分段具有相同的顏色。我希望所有不同的細分都是不同的顏色,但是保留它們的填充,即使它們長大或縮小。 – 2012-04-21 05:00:42