4
構建我的項目時出現一些未定義的引用。下面是生成日誌:OpenGL + GLEW + MinGW應用程序鏈接問題
**** Build of configuration Debug for project test ****
**** Internal Builder is used for build ****
g++ -O0 -g3 -Wall -c -fmessage-length=0 -o src\main.o ..\src\main.cpp
g++ -O0 -g3 -Wall -c -fmessage-length=0 -o src\test.o ..\src\test.cpp
g++ -O0 -g3 -Wall -c -fmessage-length=0 -o src\window.o ..\src\window.cpp
..\src\window.cpp: In member function 'void Window::StartRenderContext()':
..\src\window.cpp:150:24: warning: NULL used in arithmetic
..\src\window.cpp:161:28: warning: NULL used in arithmetic
..\src\window.cpp:174:24: warning: NULL used in arithmetic
g++ -mwindows -l glew32 -l glew32s -l glu32 -l opengl32 -o test.exe src\window.o src\test.o src\main.o
src\window.o: In function `ZN6Window18StartRenderContextEv':
C:\eclipse\workspace\test\Debug/../src/window.cpp:101: undefined reference to `[email protected]'
C:\eclipse\workspace\test\Debug/../src/window.cpp:102: undefined reference to `[email protected]'
C:\eclipse\workspace\test\Debug/../src/window.cpp:115: undefined reference to `glewInit'
C:\eclipse\workspace\test\Debug/../src/window.cpp:125: undefined reference to `[email protected]'
C:\eclipse\workspace\test\Debug/../src/window.cpp:126: undefined reference to `[email protected]'
C:\eclipse\workspace\test\Debug/../src/window.cpp:148: undefined reference to `__wglewChoosePixelFormatARB'
C:\eclipse\workspace\test\Debug/../src/window.cpp:159: undefined reference to `__wglewChoosePixelFormatARB'
C:\eclipse\workspace\test\Debug/../src/window.cpp:185: undefined reference to `__wglewCreateContextAttribsARB'
C:\eclipse\workspace\test\Debug/../src/window.cpp:194: undefined reference to `__wglewCreateContextAttribsARB'
C:\eclipse\workspace\test\Debug/../src/window.cpp:204: undefined reference to `__wglewCreateContextAttribsARB'
C:\eclipse\workspace\test\Debug/../src/window.cpp:214: undefined reference to `__wglewCreateContextAttribsARB'
C:\eclipse\workspace\test\Debug/../src/window.cpp:227: undefined reference to `[email protected]'
collect2: ld returned 1 exit status
Build error occurred, build is stopped
Time consumed: 8128 ms.
這裏是我的鏈接命令:
g++ -mwindows -l glew32 -l glew32s -l glu32 -l opengl32 -o test.exe src\window.o src\test.o src\main.o
這是正確的嗎?我使用的是glew的64位二進制文件(我認爲32位並不意味着什麼)。他們只是想用於視覺工作室嗎?
這裏是包括在我的代碼:
#include "Windows.h"
#include "GL/glew.h"
#include "GL/wglew.h"
#include "GL/gl.h"
#include "GL/glu.h"
#include "test.h"
我使用Eclipse CDT靛藍,MinGW的,Win32的,OpenGL和GLEW。
爲什麼你包括'wglew.h'?你爲什麼在包含'glew.h'後加入'gl.h'? – genpfault
我正在使用wglew初始化wgl,我相信這是專用庫。就gl和glu而言,我將它們包括在希望能夠解決函數調用的問題中。它沒有,所以我可能會嘗試刪除它們。我也會刪除wglew,看看是否可以真正解決這些問題,但我不確定。 – AutoBotAM
好吧,我已經縮小了包括'glew.h'和'wglew.h',我現在也只包括'glew32s.lib',並且定義了'GLEW_STATIC',但我仍然得到了確切的相同的未定義參考!如果有人在MinGW的Eclipse Indigo CDT環境中嘗試使用Glew應用程序,他們可以發佈結果嗎? xD – AutoBotAM