我想用Gtk.PopoverMenus
來舉例說明正確的Gtk.HeaderBar
,它顯示瞭如何使用不同的小部件。我看了很多例子和代碼,但無法弄清楚,如何工作Gtk.ModelButton
。使用PyGObject正確地構造和突出顯示GtkPopoverMenu
特別this sentence沒有意義的,我說:
當通過「動作名稱」和「行動目標」的屬性,按鈕的作用(即指定的動作是否是一個普通的,檢查或單選按鈕)由動作類型決定,不必用「角色」屬性明確指定。
在任何情況下,這裏是我的嘗試只是使用普通的部件在PopoverMenu,導致不一致的高亮(整行應當強調):
所以我的問題是:ModelButtons
如何被分類,所以它們顯示爲正確的PopoverMenu
-widgets?
這裏是Python代碼:
from gi.repository import Gtk, Gio
class HeaderBarWindow(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self, title="HeaderBar & PopoverMenu")
self.set_border_width(10)
self.set_default_size(400, 400)
builder = Gtk.Builder()
objects = builder.add_objects_from_file("popovermenu_layout.xml", ("pom_options", ""))
pom_opt = builder.get_object("pom_options")
builder.connect_signals(self)
hb = Gtk.HeaderBar()
hb.set_show_close_button(True)
hb.props.title = "HeaderBar & PopoverMenu"
self.set_titlebar(hb)
def on_click(button, popovermenu):
"""
Toggles the respective popovermenu.
"""
if popovermenu.get_visible():
popovermenu.hide()
else:
popovermenu.show_all()
button_opt = Gtk.Button()
icon = Gio.ThemedIcon(name="format-justify-fill-symbolic")
image = Gtk.Image.new_from_gicon(icon, Gtk.IconSize.BUTTON)
button_opt.add(image)
hb.pack_end(button_opt)
pom_opt.set_relative_to(button_opt)
button_opt.connect("clicked", on_click, pom_opt)
self.add(Gtk.TextView())
def print_something(self, modelbutton, event):
print("you pressed a button")
def night_mode_switcher(self, switch, state):
Gtk.Settings.get_default().set_property("gtk-application-prefer-dark-theme", state)
win = HeaderBarWindow()
win.connect("delete-event", Gtk.main_quit)
win.show_all()
Gtk.main()
這裏是爲PopoverMenu型號:
<interface>
<object class="GtkPopoverMenu" id ="pom_options">
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="margin">10</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkModelButton" id="mb_print">
<property name="visible">True</property>
<property name="text" translatable="yes">Print</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="button-press-event" handler="print_something" swapped="no"/>
</object>
</child>
<child>
<object class="GtkCheckButton" id="checkbutton1">
<property name="label" translatable="yes">checkbutton</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="draw_indicator">True</property>
</object>
</child>
<child>
<object class="GtkBox" id="box1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkSwitch" id="switch1">
<property name="visible">True</property>
<property name="can_focus">True</property>
<signal name="state-set" handler="night_mode_switcher" swapped="no"/>
<property name="margin_start">9</property>
<property name="margin_end">9</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkModelButton" id="mb_night">
<property name="text" translatable="yes">Night Mode</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_start">9</property>
<property name="margin_end">9</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
而是「格式對齊 - 充填 - 象徵性的」,或許用「開放式菜單-symbolic「作爲菜單按鈕的圖標? –
謝謝。我只是抓住了第一個看起來正確的:) – tobias47n9e
我剛剛發現「open-menu-symbolic」是比較新的(在GTK + 3.14中出現),所以如果你希望你的軟件能夠正常工作,比如Ubuntu 14.04 LTS,你不能使用它。 :/ –