0
我想通過引用傳遞矢量的特定軸。我知道有幾種方法可以完成同樣的事情,但我的目標是隻傳入一個參數(Vector的x,y或z),並且要更新該Vector。我怎樣才能做到這一點?這就是我想要做的,但顯然是行不通的:通過引用和更新傳遞矢量軸
private void MainMethod()
{
Vector3 myVector = new Vector3(1, 2, 3);
ChangeVector(ref myVector.x);
ChangeVector(ref myVector.y);
//this should all be true
bool newX = myVector.x == 4; //true
bool newY = myVector.y == 4; //true
bool newZ = myVector.z == 3; //true
}
private void ChangeVector(ref Vector3.axis myVectorAxis)
{
myVectorAxis = 4;
}
雅,我知道。這是更多的psudeo代碼。即時通訊將嘗試你剛剛發佈的代碼。這可能實際上工作:) – Evorlor 2014-10-04 19:13:47