以下代碼基於升壓文檔示例http://www.boost.org/doc/libs/1_46_1/doc/html/boost_asio/example/echo/async_tcp_echo_server.cpp。我只是稍微改了一點,以便我可以在不同的線程中運行服務器,並在運行幾秒鐘後退出。升壓asio異步tcp回顯服務器內存泄漏示例
此代碼按預期工作。當客戶端連接併發送一些文本時,副本會回傳給客戶端。
只有一個問題。有一個session
類的實例永遠不會被刪除。如果您運行代碼,您可以見證構造函數和析構函數被調用的次數。它始終是最後一個不會被刪除的session
實例。
想知道是否有一個簡單的方法來解決這個問題。也許我可以使用smart_ptr類。
請注意,我必須使用boost庫1.46。還有一些其他例子是基於更新的庫版本。但是這些例子在舊的boost庫中不能編譯。問候。
#include <cstdlib>
#include <iostream>
#include <vector>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
using boost::asio::ip::tcp;
class session
{
public:
session(boost::asio::io_service& io_service)
: socket_(io_service)
{
char buf[100]; sprintf(buf, "%p", this);
std::cout << "Session created: " << buf << std::endl;
}
~session() {
char buf[100]; sprintf(buf, "%p", this);
std::cout << "Session destroyed: " << buf << std::endl;
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void handle_read(const boost::system::error_code& error,
size_t bytes_transferred)
{
if (!error)
{
boost::asio::async_write(socket_,
boost::asio::buffer(data_, bytes_transferred),
boost::bind(&session::handle_write, this,
boost::asio::placeholders::error));
}
else
{
delete this;
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
{
delete this;
}
}
private:
tcp::socket socket_;
enum { max_length = 1024 };
char data_[max_length];
};
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: io_service_(io_service),
acceptor_(io_service, tcp::endpoint(tcp::v4(), port))
{
session* new_session = new session(io_service_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
~server() {
}
void handle_accept(session* new_session,
const boost::system::error_code& error)
{
if (!error)
{
new_session->start(); // ownership passed
new_session = new session(io_service_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
else
{
std::cout << "Error in HA: " << error.message() << std::endl;
}
}
private:
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
};
/*
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: async_tcp_echo_server <port>\n";
return 1;
}
boost::asio::io_service io_service;
using namespace std; // For atoi.
server s(io_service, atoi(argv[1]));
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
*/
static void serverThread(boost::asio::io_service* io_service) {
server s(*io_service, 5000);
io_service->run();
}
int main(int argc, char* argv[])
{
boost::asio::io_service io_service;
boost::thread t(serverThread, &io_service);
::sleep(10);
io_service.stop();
t.join();
std::cout << "Quitting" << std::endl;
return 0;
}
謝謝你的幫助。 – Peter