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我需要幫助我有這段代碼這是做循環路徑,但我需要的是直線我試圖做到這一點,但不成功。swift中的直線路徑
override func viewDidAppear(animated: Bool) {
super.viewDidAppear(animated)
let orbit = CAKeyframeAnimation(keyPath: "position")
var affineTransform = CGAffineTransformMakeRotation(0.0)
affineTransform = CGAffineTransformRotate(affineTransform, CGFloat(M_PI))
let circlePath = UIBezierPath(arcCenter: CGPoint(x: 150 - (100/2),y: 150 - (100/2)), radius: CGFloat(150), startAngle: CGFloat(0), endAngle:CGFloat(M_PI * 2), clockwise: true)
orbit.circlePath = path.CGPath
orbit.duration = 8
orbit.additive = true
orbit.repeatCount = 0.25
orbit.calculationMode = kCAAnimationPaced
orbit.rotationMode = kCAAnimationRotateAuto
moveobj.layer .addAnimation(orbit, forKey: "orbit")
}
和更多的一個問題如何做到這一點後消失完成移動。
謝謝
我把這個放在哪裏?我不想畫直線我想直線移動對象可以喲幫助我請。謝謝 – dinis
已經解決了謝謝 – dinis