這是我猜想的理論。實例訪問繼承的抽象類成員
不應該Main()有權訪問_XLocal & _YLocal?
using System;
namespace HelloGoodbyeOperator {
public abstract class HGOperator {
public string _greeting { get; set; }
public bool _x { get; internal set; }
public bool _y { get; internal set; }
public static implicit operator HGOperator(bool mode) {
object ret = new object();
if (mode)
ret = new HGOperator_Hello { _greeting = "hello", _XLocal = 10 };
else
ret = new HGOperator_Goodbye { _greeting = "goodbye", _YLocal = 20 };
return (HGOperator)ret;
}
}
public class HGOperator_Hello : HGOperator {
public int _XLocal { get; set; }
public HGOperator_Hello() { _x = true; Console.WriteLine("HGOperator_Hello //" + _XLocal.ToString() + "\\\\"); }
}
public class HGOperator_Goodbye : HGOperator {
public int _YLocal { get; set; }
public HGOperator_Goodbye() { _y = false; Console.WriteLine("HGOperator_Goodbye //", _YLocal, "\\\\"); }
}
class Program {
static void Main(string[] args) {
HGOperator hg = true;
Console.WriteLine(hg._greeting);
test(hg);
Console.WriteLine("");
hg = false;
Console.WriteLine(hg._greeting);
test(hg);
Console.ReadKey();
}
static void test(HGOperator hg) {
if (hg is HGOperator_Hello) {
Console.WriteLine(hg._x);
//Console.WriteLine(hg._XLocal);
} else {
Console.WriteLine(hg._y);
//Console.WriteLine(hg._YLocal);
}
}
}
}
這裏是輸出
HGOperator_Hello // 0 \
你好
真
HGOperator_Goodbye //
再見
假
我能理解如何試圖訪問一個HGOperator_Hello類型的hg._YLocal將是一場噩夢&反之亦然。但是仍然會認爲我可以謹慎地向各個成員求助。
此外,我敢打賭,這是真實的。這兩個具體構造函數在Console.Writeline()中沒有_XLocal的值_YLocal。沒有.ToString()只打印一個「」。爲什麼不? 謝謝。
其中是'Main'?什麼是問題? –
@GlennFerrie永遠在哪裏。大聲笑。 'class Program {static void Main(string [] args){' – Steve