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我有一個作物的活動背後繪製矩形的ImageView的阻止,我設置了觸摸方式進行縮放和拖動ImageView的,但問題是,我可以將它關閉屏幕和放大和縮小屏幕,我想爲拖動和縮放設置限制,因此它適合我的矩形,這是一個方形的寬度和高度是相同的。TouchImageView設置拖動和縮放範圍的限制,從去關閉屏幕
我已經嘗試了許多不同類型的代碼,但它仍然沒有起作用,我還需要處理更寬的圖像,而不僅僅是方形或垂直圖像。
(請幫我解決這個沒有任何圖書館,我不允許使用任何)
這裏是我的代碼:
@Override
public boolean onTouch(View v, MotionEvent event) {
ImageView view = (ImageView) v;
// Dump touch event to log
dumpEvent(event);
// Handle touch events here...
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
Log.d(TAG, "mode=DRAG");
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
Log.d(TAG, "oldDist=" + oldDist);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
Log.d(TAG, "mode=ZOOM");
}
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
Log.d(TAG, "mode=NONE");
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
matrix.set(savedMatrix);
matrix.postTranslate(event.getX() - start.x /(1.0f) ,
event.getY() - start.y/(1.0f));
}
else if (mode == ZOOM) {
float[] f = new float[9];
float newDist = spacing(event);
Log.d(TAG, "newDist=" + newDist);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = newDist/oldDist;
matrix.postScale(scale, scale, mid.x, mid.y);
}
matrix.getValues(f);
scaleX = f[Matrix.MSCALE_X];
scaleY = f[Matrix.MSCALE_Y];
if(scaleX <= 0.9f) {
matrix.postScale((0.9f)/scaleX, (0.9f) /scaleY, mid.x, mid.y);
}
else if(scaleX >= 2.5f) {
matrix.postScale((2.5f)/scaleX, (2.5f)/scaleY, mid.x, mid.y);
}
}
break;
}
view.setImageMatrix(matrix);
return true;
}