2
class GameScene: SKScene {
let balls = [
SKSpriteNode(imageNamed: "blueball.png"),
SKSpriteNode(imageNamed: "greenball.png"),
SKSpriteNode(imageNamed: "realredball.png"),
]
override func didMove(to view: SKView) {
spawnBalls()
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
for ball in balls{
ball.physicsBody = SKPhysicsBody()
ball.physicsBody?.affectedByGravity = true
}
}
func spawnBalls() {
for ball in balls{
balls[Int(arc4random_uniform(UInt32(balls.count)))]
ball.position = CGPoint(x: 0, y: 250)
ball.size = CGSize(width: 70, height: 70)
self.addChild(ball)
}
}
}
每次我的應用程序加載紅球產卵,但它應該隨機產卵紅色,藍色或綠色的球。起初,它實際上是有效的,會隨機產生紅色,綠色或藍色,我不知道是否意外地改變了一些東西,但在過去兩天裏它已經產生了紅色。如果有人能夠幫助,這將是偉大的。謝謝。隨機產卵節點