0
我正面臨着我在互聯網上發現的許多方面都要解決的麻煩,但是我嘗試的所有方法都沒有任何視覺差異。我想繪製一個形狀,丟棄圓形面具外的所有像素,在示例代碼中,我使用的是矩形蒙版而不是圓形,僅用於顯示我正在嘗試執行的操作。而我唯一能做的就是一個藍色的洞。我想剪掉面具外的所有東西,就像剪刀一樣,但是我想用一個圓圈面具,並且光滑。你們能幫我嗎?缺少哪些代碼行?Python,Pyglet在模具掩模內繪製形狀像素
import pyglet
from pyglet.gl import gl
from pyglet.gl import*
from pyglet.window import Window
Config = pyglet.gl.Config(sample_buffers=1, samples=16, double_buffer=True)
window = Window(800, 640, caption='Stencil Test Draw with mask', config=Config)
print([i for i in dir(gl) if 'invert'.lower() in i.lower()])
@window.event
def on_draw():
window.clear()
""" alpha blending """
gl.glEnable(gl.GL_BLEND)
gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
""" Trying to smooth stencil Circle Mask """
glEnable(GL_SMOOTH)
""" Draw a background """
glColor4f(1, 1, 0, 1.0)
pyglet.graphics.draw(4, GL_QUADS, ('v2f', [0,0, 0,500, 500,500, 500,0]))
glEnable(GL_STENCIL_TEST)
glEnable(GL_DEPTH_TEST)
glColorMask(False, False, False, False)
""" Draw Stencil Mask (I'm trying with a circle shape, but in this example I use rect) """
pyglet.graphics.draw(4, GL_QUADS, ('v2f', [250,250, 250,300, 300,300, 300,250]))
glColorMask(True, True, True, True)
""" Draw rectangle pixels only inside stencil mask """
glColor4f(0, 0, 1, 1.0)
pyglet.graphics.draw(4, GL_QUADS, ('v2f', [200,200, 200,350, 350,350, 350,200]))
""" Remove stencil test """
glDisable(GL_STENCIL_TEST)
pyglet.app.run()