我使用Caliburn.Micto作爲我的WPF應用程序和MEF注入的MVVM框架。IoC-MEF注入問題
UML我的應用程序是這樣的:http://i54.tinypic.com/2n1b4mx.png
我的情況是:我在視圖模型-1創建(在項目LogOnViewModel)新視圖模型-2(在我的項目是MessengerViewModel)與外殼-view-model方法。
我需要從view-model-1傳遞對象到view-model-2的構造函數。
我從外部程序集中使用MEF的注入類,它是在boostraper類中加載的。
在創建新的視圖模式我用抽象工廠模式,這是我實現:
/// <summary>
/// Factory interfaces
/// </summary>
public interface IViewModelFactory
{
ILogOnViewModel CreateLogOnViewModel(IShellViewModel shellViewModel);
IMessengerViewModel CreateMessengerViewModel(IShellViewModel shellViewModel, PokecAccount account);
}
/// <summary>
/// Concrent implementation of factory
/// </summary>
[Export(typeof(IViewModelFactory))]
public class DefaulFactoryViewModel:IViewModelFactory
{
#region Implementation of IViewModelFactory
//create start up view-model
public ILogOnViewModel CreateLogOnViewModel(IShellViewModel shellViewModel)
{
return new LogOnViewModel(shellViewModel);
}
//this method create new view model
//it is used in LogOnViewModel
public IMessengerViewModel CreateMessengerViewModel(IShellViewModel shellViewModel, PokecAccount account)
{
return new MessengerViewModel(shellViewModel, account);
}
}
我在殼視圖模型使用此工廠類。外殼視圖模型類如下所示:
/// <summary>
/// Shell model interface
/// </summary>
public interface IShellViewModel
{
//create start up view-model
void ShowLogOnView();
//this method create new view model
//it is used in LogOnViewModel
void ShowMessengerView(PokecAccount account);
}
[Export(typeof(IShellViewModel))]
public class ShellViewModel : Conductor<IScreen>, IShellViewModel
{
//factory interface
private readonly IViewModelFactory _factory;
[ImportingConstructor]
public ShellViewModel(IViewModelFactory factory)
{
//inject factory
_factory = factory;
//show startup view model
ShowLogOnView();
}
public void ShowLogOnView()
{
//create LogOnViewModel class with factory
var model = _factory.CreateLogOnViewModel(this);
ActivateItem(model);
}
/// <summary>
/// Create MessengerViewModel
/// </summary>
/// <param name="account">account in this case is send from LogOnViewModel class </param>
public void ShowMessengerView(PokecAccount account)
{
//create MessengerViewModel class with factory
var model = _factory.CreateMessengerViewModel(this, account);
ActivateItem(model);
}
}
}
啓動視圖模型。 LogOnViewModel類:
public interface ILogOnViewModel : IScreen, IDataErrorInfo
{
string Nick { get; set; }
string Password { get; set; }
bool CanLogOn { get; set; }
void LogOn(string nick, string password);
}
public class LogOnViewModel : Screen, ILogOnViewModel
{
/// <summary>
/// inject class from external assembly
/// after creation of this class is still null
/// </summary>
[Import]
public IPokecConnection PokecConn { get; set; }
private readonly IShellViewModel _shellViewModel = null;
private PokecAccount _account = null;
public LogOnViewModel(IShellViewModel shellViewModel)
{
_shellViewModel = shellViewModel;
_account = new PokecAccount();
}
//CREATE NEW VIEW MODEL
public void CreateNewView()
{
//create new view-model (MessengerViewModel)
_shellViewModel.ShowMessengerView(_account);
}
}
MessengerViewModel類:
public interface IMessengerViewModel : IScreen
{
BitmapImage AvatarImage { get; set; }
string AvatarStatus { get; set; }
KeyValuePair<string, Friend> SelectedFriend { get; set; }
}
public class MessengerViewModel : Screen, IMessengerViewModel
{
[Import]
private IPokecService _pokecService;
[Import]
private IPokecConnection _pokecConn;
private IShellViewModel _shellViewModel = null;
private PokecAccount _account = null;
public MessengerViewModel(IShellViewModel shellViewModel, PokecAccount account)
{
_shellViewModel = shellViewModel;
_account = account;
}
}
我有注入視圖模型類的問題。在創建視圖模型類時,我使用了工廠模式,但是我也需要從外部程序集中注入此類。
例如:創建LogOnVieModel類後,IPokecConnection PokecConn {get;設置;}仍然爲空。
在我的情況下最適合的解決方案是什麼?問題在哪裏?感謝您的幫助。