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我正在使用d3創建一個圖表,嘗試加快在平面上繪製點的函數內最近的nabour搜索。在d3中添加點到Voronoi圖中
有沒有辦法直接給圖添加點,所以我可以在while循環中添加點而不是重新繪製整個voronoi?
var svg = d3.select("svg")
var distance = function(pa, pb) {
var x = pa[0] - pb[0],
y = pa[1] - pb[1]
return Math.sqrt((x * x) + (y * y))
}
var scatterCircle = function(point, radius, quantity, proximity, margin) {
var x1 = point[0] - radius,
y1 = point[1] - radius,
inner = radius * margin,
array = [
[500, 500]
]
//should be declaring diagram here and addings points below//
while (array.length < quantity) {
//constructing new diagram each loop to test function, needs add to diagram function//
var newpoly = d3.voronoi()(array),
x = x1 + (radius * 2 * Math.random()),
y = y1 + (radius * 2 * Math.random()),
ii = newpoly.find(x, y).index
var d = distance(array[ii], [x, y]),
e = distance([x, y], point)
if (e < inner) {
if (d > proximity) {
array.push([x, y])
}
}
}
return array
}
var test = scatterCircle([500, 500], 500, 1500, 10, 0.9)
var o = 0
while (o < test.length) {
svg.append("circle")
.attr("cx", test[o][0])
.attr("cy", test[o][1])
.attr("r", 1)
o++
}
<script src="https://d3js.org/d3.v4.js"></script>
<svg width="1000" height="1000">
是的,現在要使用d3的四叉樹作爲nns。感謝您的迴應。 – Chris