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以下代碼是取自red5的樣本的組合。基本上,我正在嘗試將實時流訂閱服務器與基於共享對象的聊天框結合使用。我不是Flash開發人員,對這裏發生的事情瞭解甚少。這些變量如何被初始化?
// ** AUTO-UI IMPORT STATEMENTS **
import org.red5.utils.Connector;
import org.red5.samples.simplechat.BasicChat;
// ** END AUTO-UI IMPORT STATEMENTS **
import com.neoarchaic.ui.Tooltip;
import org.red5.net.Stream;
//import org.red5.utils.Delegate;
import com.blitzagency.xray.util.XrayLoader;
class org.red5.samples.livestream.subscriber.Main extends MovieClip {
// Constants:
public static var CLASS_REF = org.red5.samples.livestream.subscriber.Main;
public static var LINKAGE_ID:String = "org.red5.samples.livestream.subscriber.Main";
// Public Properties:
// Private Properties:
private var stream:Stream;
private var cam:Camera;
// UI Elements:
// ** AUTO-UI ELEMENTS **
private var connector:Connector;
private var publish_video:Video;
private var chat:BasicChat;
// ** END AUTO-UI ELEMENTS **
private var uri:String = "rtmpt://localhost/oflaDemo";
// Initialization:
private function Main() {XrayLoader.loadConnector("xray.swf");}
private function onLoad():Void { configUI(); }
// Public Methods:
// Semi-Private Methods:
// Private Methods:
private function configUI():Void
{
// setup the tooltip defaults
Tooltip.options = {size:10, font:"_sans", corner:0};
// setup cam
cam = Camera.get();
// get notified of connection changes
connector.addEventListener("connectionChange", this);
// set the uri
Connector.red5URI = uri;
// initialize the connector
connector.configUI();
connector.makeConnection();
}
private function connectionChange(evtObj:Object):Void
{
if(evtObj.connected)
{
// setup stream
// XXX: odd hack needed for flashIDE.
var conn = evtObj.connection;
var x = new Stream(conn);
stream = x;
stream.play("red5StreamDemo", -1);
publish_video.attachVideo(stream);
trace(chat);
// register the NetConnection that GlobalObject will need
chat.registerConnection(conn);
// connect the shared object
chat.connectSO();
}
}
}
我不認爲var chat
正在初始化任何地方,trace(chat)
打印「不確定」。然而var connector
和var publish_video
似乎從舞臺上收集他們的實例。
此示例代碼包含這兩個並且工作正常,但我無法讓我的添加行爲相同的方式。
我已經將BasicChat的一個實例添加到了舞臺上(我正在使用Flash CS4),並且花費了很多小時來玩它的各種屬性,圖層和分組,但無濟於事。
任何人都可以提出爲什麼我的var chat
不是從舞臺上收集它的實例嗎?
整合在一起。非常感謝你 :) – Cogsy 2009-05-05 21:00:29