4
我剛剛嘗試過使用核心數據做一些事情,我的目標是創建一個帶有子上下文的對象,爲對象分配值,然後在執行一些操作後將其保存到存儲器。CoreData在設備上發生錯誤,但在模擬器上正常
它在模擬器上正常工作,但在設備上運行時發生錯誤。
這是錯誤:
CoreData: error: Mutating a managed object 0x174033540 (0x1740cb600) after it has been removed from its context.
我的代碼:
Extestion
extension NSManagedObject {
class func GV_New() -> NSManagedObject {
let entity = self.MR_entityDescription();
let parentContext = NSManagedObjectContext.MR_defaultContext();
let childContext = NSManagedObjectContext.MR_contextWithParent(parentContext);
let managedObject = NSManagedObject(entity: entity, insertIntoManagedObjectContext: childContext);
return managedObject;
}
class func GV_Insert(object: NSManagedObject) -> Bool {
var result: Bool = false;
let keyPath = "userInfo.primaryKey";
let primaryKey = self.MR_entityDescription().valueForKeyPath(keyPath) as String!;
if primaryKey != nil {
if (self.MR_findFirstByAttribute(primaryKey, withValue: object.valueForKey(primaryKey)) != nil) {
result = false;
} else {
let managedObjectId = object.objectID;
let managedObjectContext = object.managedObjectContext;
let managedObject = managedObjectContext!.existingObjectWithID(managedObjectId, error: nil);
managedObject?.managedObjectContext?.MR_saveOnlySelfAndWait();
NSManagedObjectContext.MR_defaultContext().MR_saveToPersistentStoreAndWait();
result = true;
}
}
return result;
}
}
的ViewController
class ViewController: UIViewController {
var camera: Camera!;
override func viewDidLoad() {
super.viewDidLoad();
println("\(Camera.MR_countOfEntities())");
camera = Camera.GV_New() as Camera;
camera.camera_id = 4567;
Camera.GV_Insert(camera);
println("\(Camera.MR_countOfEntities())");
for (index, value) in enumerate(Camera.MR_findAll()) {
let result = value as Camera;
println("result: \(value.camera_id)");
}
}
}
不知道我理解你的答案或者爲什麼它的工作原理。 – 2015-07-05 23:44:40
如果你使用的是MagicalRecord 3.0,你不需要這個 – PatrickSCLin 2015-07-06 03:30:09