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我有一個C腳本,它使用套接字連接到遠程服務器並寫入命令。當我切換源IP地址時,C socket bind會變慢
我必須儘快做到這一點,我需要從源IP地址切換。問題是,當我從IP地址切換時,綁定速度減慢了幾秒鐘。
我找不到解決方案。
代碼:
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <arpa/inet.h>
int main()
{
struct sockaddr_in source, destination = {}; //two sockets declared as previously
int sock = 0;
int n = 0;
int datalen = 0;
int pkt = 0;
char* ips[3] = {"10.0.0.1", "10.0.0.2", "10.0.0.3"};
uint8_t *send_buffer;
char recv_buffer[11];
struct sockaddr_storage fromAddr; // same as the previous entity struct sockaddr_storage serverStorage;
unsigned int addrlen; //in the previous example socklen_t addr_size;
struct timeval tv;
tv.tv_sec = 3; /* 3 Seconds Time-out */
tv.tv_usec = 0;
/*Inititalize source to zero*/
memset(&source, 0, sizeof(source)); //source is an instance of sockaddr_in. Initialization to zero
/*Inititalize destinaton to zero*/
memset(&destination, 0, sizeof(destination));
/* setting the destination, i.e our OWN IP ADDRESS AND PORT */
destination.sin_family = AF_INET;
// destination.sin_addr.s_addr = inet_addr("123.456.789.123");
destination.sin_port = htons(43);
/*---- Configure settings of the source address struct, WHERE THE PACKET IS COMING FROM ----*/
/* Address family = Internet */
source.sin_family = AF_INET;
/* Set IP address to localhost */
// source.sin_addr.s_addr = INADDR_ANY;
/* Set port number, using htons function to use proper byte order */
source.sin_port = htons(43);
/* Set all bits of the padding field to 0 */
memset(source.sin_zero, '\0', sizeof source.sin_zero); //optional
int i;
for (i=0; i<60; i++) {
/* creating the socket */
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
printf("Failed to create socket\n");
/*set the socket options*/
setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv, sizeof(struct timeval));
if(inet_pton(AF_INET, ips[i%3], &source.sin_addr)<=0) //this is where is switch the ip addresses
{
printf("\n inet_pton error occured\n");
return 1;
}
/*bind socket to the source WHERE THE PACKET IS COMING FROM*/
if (bind(sock, (struct sockaddr *) &source, sizeof(source)) < 0)
printf("Failed to bind socket");
if(inet_pton(AF_INET, "94.198.154.139", &destination.sin_addr)<=0)
{
printf("\n inet_pton error occured\n");
return 1;
}
if(connect(sock, (struct sockaddr *)&destination, sizeof(destination)) < 0)
{
printf("\n Error : Connect Failed \n");
return 1;
}
printf("check\n");
n = write(sock,"is liveresults.nl\r\n",21);
if (n < 0) error("ERROR writing to socket");
while ((n = read(sock, recv_buffer, sizeof(recv_buffer)-1)) > 0)
{
recv_buffer[n] = 0;
if(fputs(recv_buffer, stdout) == EOF)
{
printf("\n Error : Fputs error\n");
}
}
if(n < 0)
{
printf("\n Read error \n");
}
close(sock);
}
return 0;
}
編輯:我必須看到,它會減慢afther每一個IP的第一環。因爲我有3個IP地址。在第一輪之後,它會減速每個綁定秒。
我從來沒有聽說過'綁定'需要很長時間才能完成。假設你在Linux上運行,我試着在'strace'下運行你的程序。它可能會讓您對系統調用接口上發生的情況有所瞭解。 'strace -e trace = network my_program'將限制輸出到網絡相關的調用。您應該看到它在任何延遲的系統調用期間暫停打印。 –
這裏有關於需要多長時間的證據完全沒有。你認爲這全都歸因於bind()是沒有根據的。 – EJP
@EJP當我刪除綁定它是快速的,所以我建議綁定放慢一切。 –