所以我已經在我的應用程序中實現了uitextfield,並將其正確的視圖設置爲觸發某個按鈕。如何禁用uitextField.rightView的編輯功能。
但是,每當我按下uitextfield的rightView時,它也會觸發應用程序開始編輯(鍵盤顯示)。
如何按下uitextField的rightView時禁用編輯?
謝謝。
所以我已經在我的應用程序中實現了uitextfield,並將其正確的視圖設置爲觸發某個按鈕。如何禁用uitextField.rightView的編輯功能。
但是,每當我按下uitextfield的rightView時,它也會觸發應用程序開始編輯(鍵盤顯示)。
如何按下uitextField的rightView時禁用編輯?
謝謝。
使用該自定義子類:
@IBDesignable class TJTextField: UITextField {
fileprivate var ImgIcon: UIImageView?
@IBInspectable var errorEntry: Bool = false {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var leftTextPedding: Int = 0 {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var lineColor: UIColor = UIColor.black {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var placeHolerColor: UIColor = UIColor(red: 199.0/255.0, green: 199.0/255.0, blue: 205.0/255.0, alpha: 1.0) {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var errorColor: UIColor = UIColor.red {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var imageWidth: Int = 0 {
didSet {
self.setNeedsDisplay()
}
}
@IBInspectable var txtImage : UIImage? {
didSet {
self.setNeedsDisplay()
}
}
override func textRect(forBounds bounds: CGRect) -> CGRect {
return self.newBounds(bounds)
}
override func editingRect(forBounds bounds: CGRect) -> CGRect {
return self.newBounds(bounds)
}
fileprivate func newBounds(_ bounds: CGRect) -> CGRect {
var newBounds = bounds
newBounds.origin.x += CGFloat(leftTextPedding) + CGFloat(imageWidth)
return newBounds
}
var errorMessage: String?
override func awakeFromNib() {
super.awakeFromNib()
//setting left image
if (txtImage != nil)
{
let btnLeft = UIButton()
btnLeft.frame = CGRect(x: 0, y: 0, width: CGFloat(imageWidth), height: self.frame.height)
btnLeft.setImage(txtImage, for: .normal)
self.leftViewMode = UITextFieldViewMode.always
self.leftView = btnLeft
btnLeft.addTarget(self, action: #selector(TJTextField.btnClicked), for: .touchUpInside)
}
}
func btnClicked()
{
if !self.isEditing
{
self.resignFirstResponder()
}
}
override func draw(_ rect: CGRect)
{
let height = self.bounds.height
// get the current drawing context
let context = UIGraphicsGetCurrentContext()
// set the line color and width
if errorEntry {
context?.setStrokeColor(errorColor.cgColor)
context?.setLineWidth(1.5)
} else {
context?.setStrokeColor(lineColor.cgColor)
context?.setLineWidth(0.5)
}
// start a new Path
context?.beginPath()
context!.move(to: CGPoint(x: self.bounds.origin.x, y: height - 0.5))
context!.addLine(to: CGPoint(x: self.bounds.size.width, y: height - 0.5))
// close and stroke (draw) it
context?.closePath()
context?.strokePath()
//Setting custom placeholder color
if let strPlaceHolder: String = self.placeholder
{
self.attributedPlaceholder = NSAttributedString(string:strPlaceHolder,
attributes:[NSForegroundColorAttributeName:placeHolerColor])
}
}
override func leftViewRect(forBounds bounds: CGRect) -> CGRect
{
return CGRect(x: 0, y: 0, width: CGFloat(imageWidth), height: self.frame.height)
}
}
爲什麼我們需要在這裏放置IBDEsignable和IBInspectable? –
@TejaNandamuri它是UIButton的一個子類,IBDEsignable和IBInspectable將在storybord上進行實時渲染。 –
@TejaNandamuri只需將TJTextfield設置爲超級按鈕並完成所有工作即可。 –
請務必將您的按鈕查看您添加文本字段到你的上海華後。在這種情況下,它將重疊文本字段並攔截輕敲手勢。
或者您可以簡單地將約束設置爲特定寬度或左側按鈕。
簡單地在右鍵裏面寫下這行[self.view endEditing:YES]; –
顯示你的代碼 –