class VoiceRecogViewController: UIViewController, AVAudioPlayerDelegate, AVAudioRecorderDelegate {
var audioPlayer: AVAudioPlayer?
var audioRecorder: AVAudioRecorder?
var error: NSError?
var soundFileURL: URL?
var soundFilePath: String = ""
var data : NSData?
@IBOutlet weak var startRocordButton: UIButton!
@IBOutlet weak var stopRecordButton: UIButton!
@IBOutlet weak var playRecordButton: UIButton!
@IBOutlet weak var continueButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
playRecordButton.isEnabled = false
stopRecordButton.isEnabled = false
let dirPaths =
NSSearchPathForDirectoriesInDomains(.documentDirectory,
.userDomainMask, true)
let docsDir = dirPaths[0]
soundFilePath = (docsDir as NSString).appendingPathComponent("sound.wav")
soundFileURL = URL(fileURLWithPath: soundFilePath)
let recordSettings = [AVEncoderAudioQualityKey: AVAudioQuality.min.rawValue,
AVEncoderBitRateKey: 16,
AVNumberOfChannelsKey: 2,
AVSampleRateKey: 44100.0] as [String : Any]
let audioSession = AVAudioSession.sharedInstance()
try! audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, with: [])
try! audioSession.setActive(true)
if let err = error {
print("audioSession error: \(err.localizedDescription)")
}
do {
audioRecorder = try AVAudioRecorder(url: soundFileURL!,
settings: recordSettings as [String : AnyObject])
} catch {
audioRecorder = nil
}
audioRecorder?.prepareToRecord()
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func startRecord(_ sender: AnyObject) {
if audioRecorder?.isRecording == false {
playRecordButton.isEnabled = false
startRocordButton.isEnabled = false
stopRecordButton.isEnabled = true
audioRecorder?.record()
}
}
@IBAction func stopRecord(_ sender: AnyObject) {
stopRecordButton.isEnabled = false
playRecordButton.isEnabled = true
startRocordButton.isEnabled = true
if audioRecorder?.isRecording == true {
audioRecorder?.stop()
} else {
audioPlayer?.stop()
}
}
@IBAction func playRecord(_ sender: AnyObject) {
if audioRecorder?.isRecording == false {
stopRecordButton.isEnabled = true
startRocordButton.isEnabled = false
}
do {
try audioPlayer = AVAudioPlayer(contentsOf: soundFileURL!)
audioPlayer?.delegate = self
audioPlayer?.prepareToPlay()
audioPlayer?.play()
} catch {
print("audioPlayer error")
}
}
@IBAction func continueRegist(_ sender: AnyObject) {
let headers: HTTPHeaders = ["Authorization": "Token ___(**token**)_____",
"Accept": "application/json"]
data = NSData (contentsOf: soundFileURL!)
let parameters: Parameters = ["from_account_id": "3",
"to_account_id": "4",
"file": data!,
]
let URL = "http://leaofımjpüsmfweüdıpckfw"
Alamofire.request(URL, method: .put, parameters: parameters, headers: headers).responseJSON { response in
if let data = response.result.value {
print(data)
}
}
}
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
startRocordButton.isEnabled = true
stopRecordButton.isEnabled = false
}
func audioPlayerDecodeErrorDidOccur(_ player: AVAudioPlayer, error: Error?) {
print("Audio Play Decode Error")
}
func audioRecorderDidFinishRecording(_ recorder: AVAudioRecorder, successfully flag: Bool) {
}
func audioRecorderEncodeErrorDidOccur(_ recorder: AVAudioRecorder, error: Error?) {
print("Audio Record Encode Error")
}
我在上面分享了我的代碼。這裏的重點是將音頻錄製爲.wav,在應用程序中播放和continueRegist部分我想用alamofire調用put方法並將音頻上傳到我們的amazons3服務器。錄音和播放音頻部分完全正常。問題在於continueRegist方法。調用該方法後,我得到正確的響應,看起來很成功。然後,我從我們的s3服務器的url中檢查它。音頻看起來像上傳,但是當我下載並播放它時,它不起作用。我無法弄清楚問題所在。使用Alamofire無法通過服務器上傳音頻文件
此外,當我嘗試從郵遞員上傳文件並提供正確的表格數據信息時,我可以收聽我上傳到s3服務器的聲音。這裏可能有什麼問題?
下面你可以通過郵遞員找到我的要求:
我忘了選擇文件時,我採取的截圖,但它只是一個.wav文件。
請不要猶豫,問我問題那些不能滿足你。
希望你能幫助我。
謝謝!
你得到什麼錯誤? – ELKA
沒有錯誤。服務器和亞馬遜s3都接受我的請求並將文件放到s3。出於某些原因,我不明白,並認爲有問題的地方,當我手動從s3鏈接下載文件時,我的文件無法播放。請注意我可以通過郵遞員發送下載的音頻文件。構建身體可能存在問題。 –
所以問題是當你下載音頻沒有上傳它,因爲你能夠通過郵遞員播放音頻 – ELKA