2016-11-13 143 views
0
class VoiceRecogViewController: UIViewController, AVAudioPlayerDelegate, AVAudioRecorderDelegate { 


var audioPlayer: AVAudioPlayer? 
var audioRecorder: AVAudioRecorder? 
var error: NSError? 
var soundFileURL: URL? 
var soundFilePath: String = "" 
var data : NSData? 

@IBOutlet weak var startRocordButton: UIButton! 
@IBOutlet weak var stopRecordButton: UIButton! 
@IBOutlet weak var playRecordButton: UIButton! 
@IBOutlet weak var continueButton: UIButton! 

override func viewDidLoad() { 

    super.viewDidLoad() 
    playRecordButton.isEnabled = false 
    stopRecordButton.isEnabled = false 

    let dirPaths = 
     NSSearchPathForDirectoriesInDomains(.documentDirectory, 
              .userDomainMask, true) 

    let docsDir = dirPaths[0] 
    soundFilePath = (docsDir as NSString).appendingPathComponent("sound.wav") 
    soundFileURL = URL(fileURLWithPath: soundFilePath) 

    let recordSettings = [AVEncoderAudioQualityKey: AVAudioQuality.min.rawValue, 
          AVEncoderBitRateKey: 16, 
          AVNumberOfChannelsKey: 2, 
          AVSampleRateKey: 44100.0] as [String : Any] 

    let audioSession = AVAudioSession.sharedInstance() 
    try! audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, with: []) 
    try! audioSession.setActive(true) 

    if let err = error { 
     print("audioSession error: \(err.localizedDescription)") 
    } 

    do { 
     audioRecorder = try AVAudioRecorder(url: soundFileURL!, 
              settings: recordSettings as [String : AnyObject]) 
    } catch { 
     audioRecorder = nil 
    } 

    audioRecorder?.prepareToRecord() 

    // Do any additional setup after loading the view. 
} 

override func didReceiveMemoryWarning() { 
    super.didReceiveMemoryWarning() 
    // Dispose of any resources that can be recreated. 
} 


@IBAction func startRecord(_ sender: AnyObject) { 
    if audioRecorder?.isRecording == false { 
     playRecordButton.isEnabled = false 
     startRocordButton.isEnabled = false 
     stopRecordButton.isEnabled = true 
     audioRecorder?.record() 
    } 
} 

@IBAction func stopRecord(_ sender: AnyObject) { 
    stopRecordButton.isEnabled = false 
    playRecordButton.isEnabled = true 
    startRocordButton.isEnabled = true 

    if audioRecorder?.isRecording == true { 
     audioRecorder?.stop() 
    } else { 
     audioPlayer?.stop() 
    } 
} 

@IBAction func playRecord(_ sender: AnyObject) { 
    if audioRecorder?.isRecording == false { 
     stopRecordButton.isEnabled = true 
     startRocordButton.isEnabled = false 
    } 

    do { 
     try audioPlayer = AVAudioPlayer(contentsOf: soundFileURL!) 
     audioPlayer?.delegate = self 
     audioPlayer?.prepareToPlay() 
     audioPlayer?.play() 
    } catch { 
     print("audioPlayer error") 
    } 
} 

@IBAction func continueRegist(_ sender: AnyObject) { 

    let headers: HTTPHeaders = ["Authorization": "Token ___(**token**)_____", 
           "Accept": "application/json"] 

    data = NSData (contentsOf: soundFileURL!) 

    let parameters: Parameters = ["from_account_id": "3", 
            "to_account_id": "4", 
            "file": data!, 
           ] 

    let URL = "http://leaofımjpüsmfweüdıpckfw" 

      Alamofire.request(URL, method: .put, parameters: parameters, headers: headers).responseJSON { response in 
       if let data = response.result.value { 
        print(data) 
       } 
      } 
} 
func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) { 
    startRocordButton.isEnabled = true 
    stopRecordButton.isEnabled = false 
} 

func audioPlayerDecodeErrorDidOccur(_ player: AVAudioPlayer, error: Error?) { 
    print("Audio Play Decode Error") 
} 

func audioRecorderDidFinishRecording(_ recorder: AVAudioRecorder, successfully flag: Bool) { 
} 

func audioRecorderEncodeErrorDidOccur(_ recorder: AVAudioRecorder, error: Error?) { 
    print("Audio Record Encode Error") 
} 

我在上面分享了我的代碼。這裏的重點是將音頻錄製爲.wav,在應用程序中播放和continueRegist部分我想用alamofire調用put方法並將音頻上傳到我們的amazons3服務器。錄音和播放音頻部分完全正常。問題在於continueRegist方法。調用該方法後,我得到正確的響應,看起來很成功。然後,我從我們的s3服務器的url中檢查它。音頻看起來像上傳,但是當我下載並播放它時,它不起作用。我無法弄清楚問題所在。使用Alamofire無法通過服務器上傳音頻文件

此外,當我嘗試從郵遞員上傳文件並提供正確的表格數據信息時,我可以收聽我上傳到s3服務器的聲音。這裏可能有什麼問題?

下面你可以通過郵遞員找到我的要求:

身體: body

我忘了選擇文件時,我採取的截圖,但它只是一個.wav文件。

頁眉 headers

請不要猶豫,問我問題那些不能滿足你。

希望你能幫助我。

謝謝!

+0

你得到什麼錯誤? – ELKA

+0

沒有錯誤。服務器和亞馬遜s3都接受我的請求並將文件放到s3。出於某些原因,我不明白,並認爲有問題的地方,當我手動從s3鏈接下載文件時,我的文件無法播放。請注意我可以通過郵遞員發送下載的音頻文件。構建身體可能存在問題。 –

+0

所以問題是當你下載音頻沒有上傳它,因爲你能夠通過郵遞員播放音頻 – ELKA

回答

2

問題出在您的Alamofire請求中:您正在使用JSON中的音頻數據構建JSON。但是,您可以在Postman中檢查HTTP代碼(右上/下傳)請求是多部分表單數據。

如何實現多Alamofire: 應該類似於我不知道appendBodyPart陳述的東西。他們取決於你的情況

let audioData: NSData = ...//should be loaded from the file 

Alamofire.Manager.upload(.PUT, 
          URL, 
          headers: headers, 
          multipartFormData: { multipartFormData in 
          multipartFormData.appendBodyPart(data: "3".dataUsingEncoding(NSUTF8StringEncoding), name: "from_account_id") 
          multipartFormData.appendBodyPart(data: "4".dataUsingEncoding(NSUTF8StringEncoding), name: "to_account_id") 
          multipartFormData.appendBodyPart(data: audioData, name: "file", fileName: "file", mimeType: "application/octet-stream") 
          }, 
          encodingCompletion: { encodingResult in 
          switch encodingResult { 

          case .Success(let upload, _, _): 
           upload.responseJSON { response in 

           } 

          case .Failure(let encodingError): 
           // Error while encoding request: 
          } 
}) 
+0

好吧,我會稍微玩一下你的建議,並嘗試使其工作,然後將回復。非常感謝 –

+0

您是否也可以將驗證標題添加到您的答案中作爲示例? –

+0

我不在我的筆記本電腦上。編輯實際上刪除了頭部參數。應該有一個方法,它需要參數請求類型(.Post/.put ..)和標題 – ELKA

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