我使用AVfoudnation錄製了音頻/視頻。在開始捕捉視頻/音頻之前,我需要使用系統聲音播放聲音。這是第一次正常工作,但當我第二次嘗試時,系統奧迪不玩。我的猜測是AVfoundation中的某些內容沒有正確發佈。捕捉音頻/視頻後無法播放系統聲音
在我的應用程序deletage,我有這樣的代碼中的applicationDidFinishLaunching方法:
VKRSAppSoundPlayer *aPlayer = [[VKRSAppSoundPlayer alloc] init];
[aPlayer addSoundWithFilename:@"sound1" andExtension:@"caf"];
self.appSoundPlayer = aPlayer;
[aPlayer release];
而且這種方法
- (void)playSound:(NSString *)sound
{
[appSoundPlayer playSound:sound];
}
正如你可以看到我使用VKRSAppSoundPlayer,它的偉大工程!
在視圖中,我有這樣的代碼:
- (void) startSession
{
self.session = [[AVCaptureSession alloc] init];
[session beginConfiguration];
if([session canSetSessionPreset:AVCaptureSessionPreset640x480])
session.sessionPreset = AVCaptureSessionPresetMedium;
[session commitConfiguration];
CALayer *viewLayer = [videoPreviewView layer];
AVCaptureVideoPreviewLayer *captureVideoPreviewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
captureVideoPreviewLayer.frame = viewLayer.bounds;
[viewLayer addSublayer:captureVideoPreviewLayer];
self.videoInput = [AVCaptureDeviceInput deviceInputWithDevice:[self frontFacingCameraIfAvailable] error:nil];
self.audioInput = [AVCaptureDeviceInput deviceInputWithDevice:[self audioDevice] error:nil];
if(videoInput){
self.videoOutput = [[AVCaptureMovieFileOutput alloc] init];
[session addOutput:videoOutput];
//[videoOutput release];
if([session canAddInput:videoInput]){
//[session beginConfiguration];
[session addInput:videoInput];
}
//[videoInput release];
[session removeInput:[self audioInput]];
if([session canAddInput:audioInput]){
[session addInput:audioInput];
}
//[audioInput release];
if([session canAddInput:audioInput])
[session addInput:audioInput];
NSLog(@"startRunning!");
[session startRunning];
[self startRecording];
if(![self recordsVideo])
[self showAlertWithTitle:@"Video Recording Unavailable" msg:@"This device can't record video."];
}
}
- (void) stopSession
{
[session stopRunning];
[session release];
}
- (AVCaptureDevice *)frontFacingCameraIfAvailable
{
NSArray *videoDevices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
AVCaptureDevice *captureDevice = nil;
Boolean cameraFound = false;
for (AVCaptureDevice *device in videoDevices)
{
NSLog(@"1 frontFacingCameraIfAvailable %d", device.position);
if (device.position == AVCaptureDevicePositionBack){
NSLog(@"1 frontFacingCameraIfAvailable FOUND");
captureDevice = device;
cameraFound = true;
break;
}
}
if(cameraFound == false){
for (AVCaptureDevice *device in videoDevices)
{
NSLog(@"2 frontFacingCameraIfAvailable %d", device.position);
if (device.position == AVCaptureDevicePositionFront){
NSLog(@"2 frontFacingCameraIfAvailable FOUND");
captureDevice = device;
break;
}
}
}
return captureDevice;
}
- (AVCaptureDevice *) audioDevice
{
NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeAudio];
if ([devices count] > 0) {
return [devices objectAtIndex:0];
}
return nil;
}
- (void) startRecording
{
#if _Multitasking_
if ([[UIDevice currentDevice] isMultitaskingSupported]) {
[self setBackgroundRecordingID:[[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler:^{}]];
}
#endif
[videoOutput startRecordingToOutputFileURL:[self generatenewVideoPath]
recordingDelegate:self];
}
- (void) stopRecording
{
[videoOutput stopRecording];
}
- (void)captureOutput:(AVCaptureFileOutput *)captureOutput
didFinishRecordingToOutputFileAtURL:(NSURL *)outputFileURL
fromConnections:(NSArray *)connections error:(NSError *)error
{
NSFileManager *man = [[NSFileManager alloc] init];
NSDictionary *attrs = [man attributesOfItemAtPath: [outputFileURL path] error: NULL];
NSString *fileSize = [NSString stringWithFormat:@"%llu", [attrs fileSize]];
// close this screen
[self exitScreen];
}
-(BOOL)recordsVideo
{
AVCaptureConnection *videoConnection = [AVCamUtilities connectionWithMediaType:AVMediaTypeVideo
fromConnections:[videoOutput connections]];
return [videoConnection isActive];
}
-(BOOL)recordsAudio
{
AVCaptureConnection *audioConnection = [AVCamUtilities connectionWithMediaType:AVMediaTypeAudio
fromConnections:[videoOutput connections]];
return [audioConnection isActive];
}
如果我[videoInput釋放];和[audioInput發佈];我收到了錯誤的訪問錯誤。這就是爲什麼他們被評論。這可能是問題的一部分。
如果我嘗試播放系統聲音n次,它會奏效,但是如果我先錄製腳本,那麼在此之後就不會起作用。
任何想法?
你需要更好地理解self.iVar意味着什麼,以及什麼意味着什麼。釋放遞減保留計數,如果0使對象有資格取消分配。使用self.iVar(假設你已經聲明它是一個屬性)保留了這個iVar,所以你可以在那之後發佈它。但我不認爲這是你的音頻問題。 – Rayfleck 2011-12-15 17:50:30