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這裏頗爲新穎,我想一般的編程,決定要求其他人的幫助。Python奇怪的互動
import sys,os
import pygame
black = (0, 0, 0)
white = (255, 255, 255)
green = (0, 255, 0)
red = (255, 0, 0)
blue = (0, 0, 255)
pygame.init()
# Set the width and height of the screen [width,height]
size=[700,500]
screen=pygame.display.set_mode(size)
pygame.display.set_caption("DN[A]")
#Loop until the user clicks the close button.
done=False
# Used to manage how fast the screen updates
clock=pygame.time.Clock()
FPS=60
#Loading images below.
n=1
z=1
maxint=10
minint=-maxint
# -------- Main Program Loop -----------
while done==False:
for event in pygame.event.get(): # User did something
if event.type == pygame.QUIT:
done=True
# above this, or they will be erased with this command.
screen.fill(black)
x,y=pygame.mouse.get_pos()
for i in range(size[1]):
screen.set_at((x,y),blue)
x+=1
y+=n
n+=z
if n==maxint or n==minint:
z=-z
pygame.display.flip()
clock.tick(FPS)
pygame.quit()
所以基本上如果maxint是10,它會得到一個反射。我想要的是當maxint爲5時的結果。任何人都知道它爲什麼這樣做?
此外,當它是6或任何其他數字它變得更加陌生。
友情提示以備日後參考:不要忘記標記你所使用的所有模塊,例如Pygame在這種情況下的問題:) – Torxed 2013-05-03 17:36:15
將這樣做,謝謝。 – user2347832 2013-05-03 17:40:22