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我試圖通過iPhone中的點對點網絡發送一些文本。我已經修改了GKTank Sample以使它發送字符串而不是定製的結構數據。以下是我寫的代碼。我的問題是我可以發送@「hello」給另一個ios設備,它可以接收數據(長度爲5),但是它收到的NSData不能轉換爲NSString,因此接收到的數據不能顯示爲字符串。關於代碼有什麼問題的任何想法?在iPhone中通過點對點網絡發送文本的問題
- (void)receiveData:(NSData *)data fromPeer:(NSString *)peer inSession:(GKSession *)session context:(void *)context
{
NSString *recvStr = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
textField.text = recvStr;
[recvStr release];
}
- (void)sendNetworkPacket:(GKSession *)session packetID:(int)packetID withData:(void *)data ofLength:(int)length reliable:(BOOL)howtosend
{
NSData *packet = [NSData dataWithBytes:data length:length];
NSError *error = nil;
if(howtosend == YES) {
[session sendData:packet toPeers:[NSArray arrayWithObject:gamePeerId] withDataMode:GKSendDataReliable error:&error];
} else {
[session sendData:packet toPeers:[NSArray arrayWithObject:gamePeerId] withDataMode:GKSendDataUnreliable error:&error];
}
if (!error) {
NSLog(@"Did send data");
} else {
NSLog(@"Send data failed: %@", [error localizedDescription]);
}
}
- (IBAction)sendText:(id)sender
{
if (self.gameSession && textField.text.length) {
NSData *data = [textField.text dataUsingEncoding:NSUTF8StringEncoding];
[self sendNetworkPacket:gameSession packetID:0 withData:data ofLength:[data length] reliable:NO];
}
}