2014-11-21 113 views
0

我試圖在java中創建24場比賽來練習。 24遊戲是一個算術遊戲,其目的是找到一種方法來操縱四個整數,以便最終結果爲24.可以使用任何數字順序的加法,減法,乘法或除法來使四個數字從一到九等於24試圖找出爲什麼我的代碼不斷打印

規則操作很簡單:你必須使用每個號碼只有一次,只有從用戶中讀取找到一個方程的4個號碼,獲得24

基本上我問題是我想追加= 24到StringBuffer輸出的公式。我可能會錯誤地使用StringBuffer。我想將所有的公式添加到StringBuffer中,然後在將StringBuffer打印到控制檯之前刪除所有重複的公式。但是,不管所有的方程打印什麼,我都不知道爲什麼。我不確定這是否可能與StringBuffer,因爲它可能只能附加字符。

int i = 0; 
public void Solve(double w, double x, double y, double z){ 
    double [] nums = {w,x,y,z}; 
    int length = nums.length; 
    double eHold=0, fHold=0; 
    boolean [] used = new boolean[length]; 
    StringBuffer output = new StringBuffer(400); 
    int position = 0; 
    int value = 0; 

    if (position == nums.length){ 
     //for (int i=0; i<output.length();i++){ 
      //if (output.) 
      System.out.println(""); 
      return; 
     //} 
    } 

    else { 
     for (int i=0; i<nums.length; i++){ 

      if (((nums[i]/nums[i+1])*fHold)==24) 
       output.append (nums[i]+"/"+nums[i+1]+" * ("+nums[i+3]+" + "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]/nums[i+1])-fHold)==24) 
       output.append (nums[i]+"/"+nums[i+1]+" - ("+nums[i+3]+" + "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]*nums[i+1])-fHold)==24) 
       output.append (nums[i]+" * "+nums[i+1]+" - ("+nums[i+3]+" + "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]*nums[i+1])/fHold)==24) 
       output.append (nums[i]+" * "+nums[i+1]+"/("+nums[i+3]+" + "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]-nums[i+1])*fHold)==24) 
       output.append (nums[i]+" - "+nums[i+1]+" * ("+nums[i+3]+" + "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]-nums[i+1])/fHold)==24) 
       output.append (nums[i]+" - "+nums[i+1]+"/("+nums[i+3]+" + "+nums[i+4]+")" + " = 24"); 
      else value++; 
      fHold=nums[i+3]-nums[i+4]; 

      if (((nums[i]/nums[i+1])*fHold)==24) 
       output.append (nums[i]+"/"+nums[i+1]+" * ("+nums[i+3]+" - "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]/nums[i+1])+fHold)==24) 
       output.append (nums[i]+"/"+nums[i+1]+" + ("+nums[i+3]+" - "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]*nums[i+1])+fHold)==24) 
       output.append (nums[i]+" * "+nums[i+1]+" + ("+nums[i+3]+" - "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]*nums[i+1])/fHold)==24) 
       output.append (nums[i]+" * "+nums[i+1]+"/("+nums[i+3]+" - "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]+nums[i+1])*fHold)==24) 
       output.append (nums[i]+" + "+nums[i+1]+" * ("+nums[i+3]+" - "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]+nums[i+1])/fHold)==24) 
       output.append (nums[i]+" + "+nums[i+1]+"/("+nums[i+3]+" - "+nums[i+4]+")" + " = 24"); 
      else value++; 
      fHold=nums[i+3]*nums[i+4]; 

      if (((nums[i]/nums[i+1])-fHold)==24) 
       output.append (nums[i]+"/"+nums[i+1]+" * ("+nums[i+3]+" * "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]/nums[i+1])+fHold)==24) 
       output.append (nums[i]+"/"+nums[i+1]+" + ("+nums[i+3]+" * "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]-nums[i+1])+fHold)==24) 
       output.append (nums[i]+" - "+nums[i+1]+" + ("+nums[i+3]+" * "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]-nums[i+1])/fHold)==24) 
       output.append (nums[i]+" - "+nums[i+1]+"/("+nums[i+3]+" * "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]+nums[i+1])-fHold)==24) 
       output.append (nums[i]+" + "+nums[i+1]+" - ("+nums[i+3]+" * "+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]+nums[i+1])/fHold)==24) 
       output.append (nums[i]+" + "+nums[i+1]+"/("+nums[i+3]+" * "+nums[i+4]+")" + " = 24"); 
      else value++; 
      fHold=nums[i+3]/nums[i+4]; 

      if (((nums[i]-nums[i+1])*fHold)==24) 
       output.append (nums[i]+" - "+nums[i+1]+" * ("+nums[i+3]+"/"+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]-nums[i+1])+fHold)==24) 
       output.append (nums[i]+" - "+nums[i+1]+" + ("+nums[i+3]+"/"+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]*nums[i+1])+fHold)==24) 
       output.append (nums[i]+" * "+nums[i+1]+" + ("+nums[i+3]+"/"+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]*nums[i+1])-fHold)==24) 
       output.append (nums[i]+" * "+nums[i+1]+" - ("+nums[i+3]+"/"+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]+nums[i+1])*fHold)==24) 
       output.append (nums[i]+" + "+nums[i+1]+" * ("+nums[i+3]+"/"+nums[i+4]+")" + " = 24"); 
      else if (((nums[i]+nums[i+1])-fHold)==24) 
       output.append (nums[i]+" + "+nums[i+1]+" - ("+nums[i+3]+"/"+nums[i+4]+")" + " = 24"); 
      else value++; 
      fHold=nums[i+1]*nums[i+3]; 

      if (((nums[i]-fHold)/nums[i+4])==24) 
       output.append (nums[i]+" - ("+nums[i+1]+" * "+nums[i+3]+")/"+nums[i+4] + " = 24"); 
      else if (((nums[i]-fHold)+nums[i+4])==24) 
       output.append (nums[i]+" - ("+nums[i+1]+" * "+nums[i+3]+") + "+nums[i+4] + " = 24"); 
      else if (((nums[i]/fHold)+nums[i+4])==24) 
       output.append (nums[i]+"/("+nums[i+1]+" * "+nums[i+3]+") + "+nums[i+4] + " = 24"); 
      else if (((nums[i]/fHold)-nums[i+4])==24) 
       output.append (nums[i]+"/("+nums[i+1]+" * "+nums[i+3]+") - "+nums[i+4] + " = 24"); 
      else if (((nums[i]+fHold)/nums[i+4])==24) 
       output.append (nums[i]+" + ("+nums[i+1]+" * "+nums[i+3]+")/"+nums[i+4] + " = 24"); 
      else if (((nums[i]+fHold)-nums[i+4])==24) 
       output.append (nums[i]+" + ("+nums[i+1]+" * "+nums[i+3]+") - "+nums[i+4] + " = 24"); 
      else value++; 
      fHold=nums[i+1]-nums[i+3]; 

      if (((nums[i]*fHold)/nums[i+4])==24) 
       output.append (nums[i]+" * ("+nums[i+1]+" - "+nums[i+3]+")/"+nums[i+4] + " = 24"); 
      else if (((nums[i]*fHold)+nums[i+4])==24) 
       output.append (nums[i]+" * ("+nums[i+1]+" - "+nums[i+3]+") + "+nums[i+4] + " = 24"); 
      else if (((nums[i]/fHold)+nums[i+4])==24) 
       output.append (nums[i]+"/("+nums[i+1]+" - "+nums[i+3]+") + "+nums[i+4] + " = 24"); 
      else if (((nums[i]/fHold)*nums[i+4])==24) 
       output.append (nums[i]+"/("+nums[i+1]+" - "+nums[i+3]+") * "+nums[i+4] + " = 24"); 
      else value++; 
      fHold=nums[i+1]/nums[i+3]; 

      if (((nums[i]-fHold)*nums[i+4])==24) 
       output.append (nums[i]+" - ("+nums[i+1]+"/"+nums[i+3]+") * "+nums[i+4] + " = 24"); 
      else if (((nums[i]-fHold)+nums[i+4])==24) 
       output.append (nums[i]+" - ("+nums[i+1]+"/"+nums[i+3]+") + "+nums[i+4] + " = 24"); 
      else if (((nums[i]*fHold)+nums[i+4])==24) 
       output.append (nums[i]+" * ("+nums[i+1]+"/"+nums[i+3]+") + "+nums[i+4] + " = 24"); 
      else if (((nums[i]*fHold)-nums[i+4])==24) 
       output.append (nums[i]+" * ("+nums[i+1]+"/"+nums[i+3]+") - "+nums[i+4] + " = 24"); 
      else if (((nums[i]+fHold)*nums[i+4])==24) 
       output.append (nums[i]+" + ("+nums[i+1]+"/"+nums[i+3]+") * "+nums[i+4] + " = 24"); 
      else if (((nums[i]+fHold)-nums[i+4])==24) 
       output.append (nums[i]+" + ("+nums[i+1]+"/"+nums[i+3]+") - "+nums[i+4] + " = 24"); 
      else value++; 
      fHold=nums[i+1]+nums[i+3]; 

      if (((nums[i]*fHold)/nums[i+4])==24) 
       output.append (nums[i]+" * ("+nums[i+1]+" + "+nums[i+3]+")/"+nums[i+4] + " = 24"); 
      else if (((nums[i]*fHold)-nums[i+4])==24) 
       output.append (nums[i]+" * ("+nums[i+1]+" + "+nums[i+3]+") - "+nums[i+4] + " = 24"); 
      else if (((nums[i]/fHold)-nums[i+4])==24) 
       output.append (nums[i]+"/("+nums[i+1]+" + "+nums[i+3]+") - "+nums[i+4] + " = 24"); 
      else if (((nums[i]/fHold)*nums[i+4])==24) 
       output.append (nums[i]+"/("+nums[i+1]+" + "+nums[i+3]+") * "+nums[i+4] + " = 24"); 
      else value++; 

      if (value == 192){ 
       output.append("There is no solution for this set of numbers"); 

       this.i ++; 
      } 
      position ++; 
      eHold=nums[i+3]; 
      nums[i+3]=nums[i+4]; 
      nums[i+4]=eHold; 
     } 
     position ++; 
     eHold=nums[i+1]; 
     nums[i+1]=nums[i+3]; 
     nums[i+3]=nums[i+4]; 
     nums[i+4]=eHold; 
    } 
    position ++; 
    eHold=nums[i]; 
    nums[i]=nums[i+1]; 
    nums[i+1]=nums[i+3]; 
    nums[i+3]=nums[i+4]; 
    nums[i+4]=eHold; 

} 


public static void main(String[]args){ 
    java.util.Scanner input = new java.util.Scanner(System.in); 
    System.out.println("Enter 4 numbers between 1 - 9"); 
    double w,x,y,z; 
    Game Player1 = new Game(); 
    w = input.nextDouble(); 
    x = input.nextDouble(); 
    y = input.nextDouble(); 
    z = input.nextDouble(); 
    input.close(); 
    Player1.Solve(w,x,y,z); 
} 

}

回答

0

的StringBuffer並沒有真正讓你刪除的內容(以及它而不是由線的基礎線) 你可能會更好過創建一組在其中添加你的線條。請注意,這是無序的,可能並不理想,但它可以保證您不會打印兩次相同的字符串。

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