我需要與在給定端口上作爲服務器運行的C++應用程序對話。它公開了一個二進制API(協議緩衝區)以獲得更好的性能。我的RESTful服務是在Spring MVC和Jersey中開發的,並希望使用這個新功能。我已經能夠成功地使用和生成協議緩衝區消息。Java Web應用程序和C++服務器之間的套接字通信
在我的spring web應用程序中,我最初創建了一個Apache Commons Pool來創建一個套接字連接池。這是我在讀/寫插槽
更新1:添加PooledObjectFactory實施
public class PooledSocketConnectionFactory extends BasePooledObjectFactory<Socket> {
private static final Logger LOGGER = LoggerFactory.getLogger(PooledSocketConnectionFactory.class);
final private String hostname;
final private int port;
private PooledSocketConnectionFactory(final String hostname, final int port) {
this.hostname = hostname;
this.port = port;
}
@Override
public Socket create() throws Exception {
return new Socket(hostname, port);
}
@Override
public PooledObject wrap(Socket socket) {
return new DefaultPooledObject<>(socket);
}
@Override
public void destroyObject(final PooledObject<Socket> p) throws Exception {
final Socket socket = p.getObject();
socket.close();
}
@Override
public boolean validateObject(final PooledObject<Socket> p) {
final Socket socket = p.getObject();
return socket != null && socket.isConnected();
}
@Override
public void activateObject(final PooledObject<SocketConnection> p) throws Exception {
}
@Override
public void passivateObject(final PooledObject<SocketConnection> p) throws Exception {
}
}
@Service
@Scope("prototype")
public class Gateway {
@Autowired
private GenericObjectPool pool;
public Response sendAndReceive(Request request) throws CommunicationException {
Response response = null;
final Socket socket = pool.borrowObject();
try {
request.writeDelimitedTo(socket.getOutputStream());
response = Response.parseDelimitedFrom(socket.getInputStream());
} catch (Exception ex) {
LOGGER.error("Gateway error", ex);
throw new CommunicationException("Gateway error", ex);
} finally {
pool.returnObject(socket);
}
return response;
}
}
這適用於第一個請求,並在池中返回任何以前使用的插座被發現套接字已經關閉。這可能是因爲不同的請求正在連接到相同的輸入和輸出流。如果我在閱讀響應後關閉套接字,那麼它會勝過共享的目的。如果我使用單例套接字並注入它,它能夠處理第一個請求,然後超時。
如果我在每個實例上創建套接字,那麼它可以工作,並且對於每個請求,性能大約爲2500微秒。我的目標是在500微秒內獲得性能。
考慮到要求,最好的方法是什麼?
更新2:添加服務器和客戶端
package com.es.socket;
import com.es.protos.RequestProtos.Request;
import com.es.protos.ResponseProtos.Response;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;
public class TcpServer1 {
final static Logger LOGGER = LoggerFactory.getLogger(TcpServer1.class.getName());
public static void main(String[] args) throws Exception {
ServerSocket serverSocket = new ServerSocket(Integer.parseInt(args[0]));
Socket socket = null;
while (true) {
try {
socket = serverSocket.accept();
} catch (IOException e) {
LOGGER.warn("Could not listen on port");
System.exit(-1);
}
Thread thread = new Thread(new ServerConnection1(socket));
thread.start();
}
}
}
class ServerConnection1 implements Runnable {
static final Logger LOGGER = LoggerFactory.getLogger(ServerConnection.class.getName());
private Socket socket = null;
ServerConnection1(Socket socket) {
this.socket = socket;
}
public void run() {
try {
serveRequest(socket.getInputStream(), socket.getOutputStream());
//socket.close();
} catch (IOException ex) {
LOGGER.warn("Error", ex);
}
}
public void serveRequest(InputStream inputStream, OutputStream outputStream) {
try {
read(inputStream);
write(outputStream);
} catch (IOException ex) {
LOGGER.warn("ERROR", ex);
}
}
private void write(OutputStream outputStream) throws IOException {
Response.Builder builder = Response.newBuilder();
Response response = builder.setStatus("SUCCESS").setPing("PING").build();
response.writeDelimitedTo(outputStream);
LOGGER.info("Server sent {}", response.toString());
}
private void read(InputStream inputStream) throws IOException {
Request request = Request.parseDelimitedFrom(inputStream);
LOGGER.info("Server received {}", request.toString());
}
}
package com.es.socket;
import com.es.protos.RequestProtos.Request;
import com.es.protos.ResponseProtos.Response;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.*;
import java.net.Socket;
public class TcpClient1 {
final static Logger LOGGER = LoggerFactory.getLogger(TcpClient1.class.getName());
private Socket openConnection(final String hostName, final int port) {
Socket clientSocket = null;
try {
clientSocket = new Socket(hostName, port);
} catch (IOException e) {
LOGGER.warn("Exception occurred while connecting to server", e);
}
return clientSocket;
}
private void closeConnection(Socket clientSocket) {
try {
LOGGER.info("Closing the connection");
clientSocket.close();
} catch (IOException e) {
LOGGER.warn("Exception occurred while closing the connection", e);
}
}
private void write(OutputStream outputStream) throws IOException {
Request.Builder builder = Request.newBuilder();
Request request = builder.setPing("PING").build();
request.writeDelimitedTo(outputStream);
LOGGER.info("Client sent {}", request.toString());
}
private void read(InputStream inputStream) throws IOException {
Response response = Response.parseDelimitedFrom(inputStream);
LOGGER.info("Client received {}", response.toString());
}
public static void main(String args[]) throws Exception {
TcpClient1 client = new TcpClient1();
try {
Socket clientSocket = null;
LOGGER.info("Scenario 1 --> One socket for each call");
for (int i = 0; i < 2; i++) {
clientSocket = client.openConnection("localhost", Integer.parseInt(args[0]));
OutputStream outputStream = clientSocket.getOutputStream();
InputStream inputStream = clientSocket.getInputStream();
LOGGER.info("REQUEST {}", i);
client.write(outputStream);
client.read(inputStream);
client.closeConnection(clientSocket);
}
LOGGER.info("Scenario 2 --> One socket for all calls");
clientSocket = client.openConnection("localhost", Integer.parseInt(args[0]));
OutputStream outputStream = clientSocket.getOutputStream();
InputStream inputStream = clientSocket.getInputStream();
for (int i = 0; i < 2; i++) {
LOGGER.info("REQUEST {}", i);
client.write(outputStream);
client.read(inputStream);
}
client.closeConnection(clientSocket);
} catch (Exception e) {
LOGGER.warn("Exception occurred", e);
System.exit(1);
}
}
}
這裏請求和響應協議緩衝區類。在方案1中,它能夠處理兩個調用,而在方案2中,它不會從第二個讀取返回。似乎協議緩衝區API正在處理不同的流。下面的示例輸出
17:03:10.508 [main] INFO c.d.e.socket.TcpClient1 - Scenario 1 --> One socket for each call
17:03:10.537 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 0
17:03:10.698 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
17:03:10.730 [main] INFO c.d.e.socket.TcpClient1 - Client received status: "SUCCESS"
ping: "PING"
17:03:10.730 [main] INFO c.d.e.socket.TcpClient1 - Closing the connection
17:03:10.731 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 1
17:03:10.732 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - Client received status: "SUCCESS"
ping: "PING"
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - Closing the connection
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - Scenario 2 --> One socket for all calls
17:03:10.733 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 0
17:03:10.734 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
17:03:10.734 [main] INFO c.d.e.socket.TcpClient1 - Client received status: "SUCCESS"
ping: "PING"
17:03:10.734 [main] INFO c.d.e.socket.TcpClient1 - REQUEST 1
17:03:10.735 [main] INFO c.d.e.socket.TcpClient1 - Client sent ping: "PING"
上沒有足夠的信息了'PooledObjectFactory'(由'GenericObjectPool'使用)的行爲 - 也許'passivateObject'方法關閉套接字? –
它是否也可能不是關閉連接的C++應用程序,比如說在閒置的特定時間段之後? – Gimby
@Adrian新增工廠類別 – user2459396