看起來像最好的方法是將所有設置複製到一個新的對象。有很多,所以這裏有一個很好的擴展方法來處理(從8.0.3開始)。
public static class JsonSerializerExtensions
{
public static JsonSerializer DeepCopy(this JsonSerializer serializer)
{
var copiedSerializer = new JsonSerializer
{
Context = serializer.Context,
Culture = serializer.Culture,
ContractResolver = serializer.ContractResolver,
ConstructorHandling = serializer.ConstructorHandling,
CheckAdditionalContent = serializer.CheckAdditionalContent,
DateFormatHandling = serializer.DateFormatHandling,
DateFormatString = serializer.DateFormatString,
DateParseHandling = serializer.DateParseHandling,
DateTimeZoneHandling = serializer.DateTimeZoneHandling,
DefaultValueHandling = serializer.DefaultValueHandling,
EqualityComparer = serializer.EqualityComparer,
FloatFormatHandling = serializer.FloatFormatHandling,
Formatting = serializer.Formatting,
FloatParseHandling = serializer.FloatParseHandling,
MaxDepth = serializer.MaxDepth,
MetadataPropertyHandling = serializer.MetadataPropertyHandling,
MissingMemberHandling = serializer.MissingMemberHandling,
NullValueHandling = serializer.NullValueHandling,
ObjectCreationHandling = serializer.ObjectCreationHandling,
PreserveReferencesHandling = serializer.PreserveReferencesHandling,
ReferenceResolver = serializer.ReferenceResolver,
ReferenceLoopHandling = serializer.ReferenceLoopHandling,
StringEscapeHandling = serializer.StringEscapeHandling,
TraceWriter = serializer.TraceWriter,
TypeNameHandling = serializer.TypeNameHandling,
SerializationBinder = serializer.SerializationBinder,
TypeNameAssemblyFormatHandling = serializer.TypeNameAssemblyFormatHandling
};
foreach (var converter in serializer.Converters)
{
copiedSerializer.Converters.Add(converter);
}
return copiedSerializer;
}
}
這很醜,但至少你只需要寫一次。 請稍微小心,因爲屬性本身不會被深度複製。
下面的答案取決於您的實施,特別是在解決合同時。保持它以防萬一它有助於某人。
所以,我不能完全複製設置,但我發現了一個很好的解決方法,可能需要考慮。您可以在鎖定的上下文中簡單地設置要更改的屬性,然後重新設置它們。
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var thing = value as IThing;
if (thing == null)
throw new ArgumentException($"Writing Json failed because " +
"value was not a 'Thing' of type, {typeof(IThing).FullName}");
JObject jsonThing;
//If your solution is multithreaded,
//and is using a shared serializer (which you probably are),
//you should lock the serializer so that it doesn't accidentally use
//the "CustomObjectResolver"
lock (serializer)
{
//Hold the original value(s) to reset later
var originalContractResolver = serializer.ContractResolver;
//Set custom value(s)
serializer.ContractResolver = new CustomObjectResolver();
//Serialization with custom properties
jsonThing = JObject.FromObject(value, serializer);
//Reset original value(s)
serializer.ContractResolver = originalContractResolver;
}
//Finish serializing and write to writer.
}
謝謝,省得我打出來!雖然我們必須這樣做,但實際上應該在Newtonsoft.Json中內置一些東西 – Tyson