2013-02-10 78 views
0

我帶着我的iPad 3的屏幕截圖以這種方式截圖:以高品質的iOS

UIGraphicsBeginImageContext(self.view.frame.size); 
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; 
UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); 
UIGraphicsEndImageContext(); 

NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, 
                NSUserDomainMask, YES); 
NSString *documentsDirectory = [paths objectAtIndex:0]; 

int num = arc4random() % 100000000000000; 

NSString* path = [documentsDirectory stringByAppendingPathComponent: [NSString stringWithFormat:@"%dtest.png", num]]; 
NSData* data = UIImagePNGRepresentation(viewImage); 
[data writeToFile:path atomically:YES]; 

的問題是,我有質量的重大損失。我可以看到像素,但是它的iPad 3,它怎麼可能?

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我忘了說,但請記住,我沒有采取整個屏幕的屏幕截圖,但在屏幕的特定部分 – user2014474 2013-02-10 11:26:10

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你知道如果你的隨機數發生器輸出任何數字超過2147483647'num '會有垃圾價值。 – 2013-02-10 14:08:15

回答

1
- (UIImage*)screenshot 
{ 
    // Create a graphics context with the target size 
    // On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration 
    // On iOS prior to 4, fall back to use UIGraphicsBeginImageContext 
    CGSize imageSize = [[UIScreen mainScreen] bounds].size; 
    if (NULL != UIGraphicsBeginImageContextWithOptions) 
     UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0); 
    else 
     UIGraphicsBeginImageContext(imageSize); 

    CGContextRef context = UIGraphicsGetCurrentContext(); 

    // Iterate over every window from back to front 
    for (UIWindow *window in [[UIApplication sharedApplication] windows]) 
    { 
     if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen]) 
     { 
      // -renderInContext: renders in the coordinate space of the layer, 
      // so we must first apply the layer's geometry to the graphics context 
      CGContextSaveGState(context); 
      // Center the context around the window's anchor point 
      CGContextTranslateCTM(context, [window center].x, [window center].y); 
      // Apply the window's transform about the anchor point 
      CGContextConcatCTM(context, [window transform]); 
      // Offset by the portion of the bounds left of and above the anchor point 
      CGContextTranslateCTM(context, 
            -[window bounds].size.width * [[window layer] anchorPoint].x, 
            -[window bounds].size.height * [[window layer] anchorPoint].y); 

      // Render the layer hierarchy to the current context 
      [[window layer] renderInContext:context]; 

      // Restore the context 
      CGContextRestoreGState(context); 
     } 
    } 

    // Retrieve the screenshot image 
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); 

    UIGraphicsEndImageContext(); 

    return image; 
} 

更多信息,請閱讀一本技術報告: Technical Q&A QA1703 Screen Capture in UIKit Applications

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如何拍攝特定位置而不是整個屏幕? – user2014474 2013-02-10 15:06:05

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嗨bitmapdata.com,我正在尋找上述問題的答案,關於如何屏幕上的特定點的任何想法? – Karthik 2014-04-08 01:31:44

0

你的尺寸不對,使用此:

CGRect screenBounds = [[UIScreen mainScreen] bounds]; 
CGFloat screenScale = [[UIScreen mainScreen] scale]; 
CGSize screenSize = CGSizeMake(screenBounds.size.width * screenScale, screenBounds.size.height * screenScale); 
UIGraphicsBeginImageContext(screenSize); 
//screenshot code.. 
1

從DOC:

UIGraphicsBeginImageContextWithOptions 
Creates a bitmap-based graphics context with the specified options. 

void UIGraphicsBeginImageContextWithOptions(
    CGSize size, 
    BOOL opaque, 
    CGFloat scale 
); 

然後:

UIGraphicsBeginImageContextWithOptions(self.view.frame.size,NO,2.0);