我作出了語言的應用程序爲我的學習目的和實踐中的Android 我想存儲陣列中的音頻教訓和我有一個活動當我按下例如音頻1彈窗是一項新的活動與玩家(AudioPopup.java) 但我dont't問題每節課要做出一個彈出播放某些音頻,每節課 我需要的是認識到這按鈕被按下,打開我創造了AudioPopup和播放MP3一定如何播放音頻文件時,某個按鈕從以前的activiy點擊
AudioPopup代碼
public class AudioPopup extends AppCompatActivity {
SeekBar seek_bar;
ImageView play_button, pause_button;
MediaPlayer player;
ImageView exitPlayer;
Handler seekHandler = new Handler();
private int [] audioFiles;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.audio_popup);
setFinishOnTouchOutside(false);
audioFiles = new int [] {R.raw.lesson1-1,R.raw.lesson1-2,R.raw.lesson1-3,R.raw.lesson1-4};
getInit();
seekUpdation();
exitPlayer = (ImageView) findViewById(R.id.audio_exit_1);
exitPlayer.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
finish();
player.stop();
}
});
}
public void getInit() {
seek_bar = (SeekBar) findViewById(R.id.seekbar_1);
play_button = (ImageView) findViewById(R.id.audio_play_1);
pause_button = (ImageView) findViewById(R.id.audio_stop_1);
play_button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
PlayAudio();
}
});
pause_button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
player.stop();
releaseMediaPlayer();
player = MediaPlayer.create(AudioPopup.this, lesson1-1);
play_button.setImageResource(R.drawable.ic_play_circle_filled_black_48dp);
}
});
player = MediaPlayer.create(this, R.raw.l01_audiotraining_grammatik_01);
seek_bar.setMax(player.getDuration());
seek_bar.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
seekChange(v);
return false;
}
});
}
Runnable run = new Runnable() {
@Override
public void run() {
seekUpdate();
}
};
public void seekUpdate() {
seek_bar.setProgress(player.getCurrentPosition());
seekHandler.postDelayed(run, 1000);
}
//event handler for the progress of seek bar
private void seekChange(View view) {
if (player.isPlaying()) {
SeekBar sb = (SeekBar) view;
player.seekTo(sb.getProgress());
}
}
private void releaseMediaPlayer() {
// If the media player is not null, then it may be currently playing a sound.
if (player != null) {
// Regardless of the current state of the media player, release its resources
// because we no longer need it.
player.release();
// Set the media player back to null. For our code, we've decided that
// setting the media player to null is an easy way to tell that the media player
// is not configured to play an audio file at the moment.
player = null;
}
}
private void PlayAudio(){
if (player == null) {
player = MediaPlayer.create(AudioPopup.this,R.raw.lesson1-1);
}
if (player.isPlaying()) {
player.pause();
play_button.setImageResource(R.drawable.ic_play_circle_filled_black_48dp);
try {
player.prepare();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
} else {
play_button.setImageResource(R.drawable.ic_pause_circle_filled_black_48dp);
player.start();
}
}
}
這隻能播放音頻,我插不承認從第一活動按鈕從
audio1 = (ImageView) popupView.findViewById(R.id.lesson1_audio_gramar_1);
assert audio1 != null;
audio1.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent audio_intent = new Intent(getApplicationContext(), AudioPopup.class);
startActivity(audio_intent);
}
});
我有許多按鈕按在每節課每個音頻他們是24課居然排:(
您可以使用一個接口並在開始從其接收回調的活動時傳遞它。 –
你可以使用一個接口。使父活動實現接口並獲得回調。開始新活動時傳遞活動實例對象。在新的活動調用界面方法中。 –