最近不得不在swift中做同樣的事情。我created a tutorial包括起動機和最終的項目,去一步一步在撒上一些小技巧的代碼看起來是這樣的:
@IBOutlet weak var rightBarButton: UIBarButtonItem! {
didSet {
let icon = UIImage(named: "star")
let iconSize = CGRect(origin: CGPointZero, size: icon!.size)
let iconButton = UIButton(frame: iconSize)
iconButton.setBackgroundImage(icon, forState: .Normal)
rightBarButton.customView = iconButton
rightBarButton.customView!.transform = CGAffineTransformMakeScale(0, 0)
UIView.animateWithDuration(1.0,
delay: 0.5,
usingSpringWithDamping: 0.5,
initialSpringVelocity: 10,
options: .CurveLinear,
animations: {
self.rightBarButton.customView!.transform = CGAffineTransformIdentity
},
completion: nil
)
iconButton.addTarget(self, action: "tappedRightButton", forControlEvents: .TouchUpInside)
}
}
func tappedRightButton(){
rightBarButton.customView!.transform = CGAffineTransformMakeRotation(CGFloat(M_PI * 6/5))
UIView.animateWithDuration(1.0) {
self.rightBarButton.customView!.transform = CGAffineTransformIdentity
}
}
如果您希望按鈕在動畫過程中可點擊,添加'.AllowUserInteraction'選項 – Jon 2016-08-26 14:47:31