我們需要將兩個道具傳遞給我們的<Editor/>
:
keyBindingFn
:映射CTRL + some key
一些行動刺痛
handleKeyCommand
:被傳遞這個操作字符串並決定如何處理它。
import React from 'react';
import {
Editor, EditorState,
RichUtils, getDefaultKeyBinding
} from 'draft-js';
class Problem extends React.Component {
constructor(props) {
super(props);
this.state = { editorState: EditorState.createEmpty() };
}
// this function maps keys we press to strings that represent some action (eg 'undo', or 'underline')
// then the this.handleKeyCommand('underline') function gets called with this string.
keyBindingFn = (event) => {
// we press CTRL + K => return 'bbbold'
// we use hasCommandModifier instead of checking for CTRL keyCode because different OSs have different command keys
if (KeyBindingUtil.hasCommandModifier(event) && event.keyCode === 75) { return 'bbbold'; }
// manages usual things, like:
// Ctrl+Z => return 'undo'
return getDefaultKeyBinding(event);
}
// command: string returned from this.keyBidingFn(event)
// if this function returns 'handled' string, all ends here.
// if it return 'not-handled', handling of :command will be delegated to Editor's default handling.
handleKeyCommand = (command) => {
let newState;
if (command === 'bbbold') {
newState = RichUtils.toggleInlineStyle(this.state.editorState, 'BOLD');
}
if (newState) {
this.setState({ editorState: newState });
return 'handled';
}
return 'not-handled';
}
render =() =>
<Editor
editorState={this.state.editorState}
onChange={(newState) => this.setState({ editorState: newState })}
handleKeyCommand={this.handleKeyCommand}
keyBindingFn={this.keyBindingFn}
/>
}
如果你想比直列粗體文字(RichUtils.toggleInlineStyle
)其他的東西,你可以用RichUtils.toggleBlockType
,RichUtils.toggleCode
,etc。
很好的答案,但我相信'keyBindingFn'已經處理了這個用例。 – natnai
@natnai,是。改爲CTRL + K =>'bbbold',以避免混淆。 – lakesare