package com.example.chirag.example;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
import java.util.Random;
public class MainActivity extends AppCompatActivity {
TextView TV;
Button upbutton;
Button downbutton;
TextView score;
String n1;
int bool=0;
int a;
int b;
int sc=0;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView TV = (TextView)findViewById(R.id.TV);
TextView score = (TextView)findViewById(R.id.score);
Button upbutton = (Button) findViewById(R.id.upbutton);
Button downbutton = (Button) findViewById(R.id.downbutton);
Button start = (Button) findViewById(R.id.start);
n1 = generate();
TV.setText(n1);
start.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
start();
}
});
}
String generate()
{
TextView TV = (TextView)findViewById(R.id.TV);
int n = new Random().nextInt(20);
String s = String.valueOf(n);
return s;
}
void start() {
Runnable myRunnable = new Runnable() {
@Override
public void run()
{while (bool == 0) {
final TextView TV = (TextView) findViewById(R.id.TV);
final TextView score = (TextView) findViewById(R.id.score);
Button upbutton = (Button) findViewById(R.id.upbutton);
Button downbutton = (Button) findViewById(R.id.downbutton);
Button start = (Button) findViewById(R.id.start);
String n2 = generate();
TV.setText(n2);
a = Integer.valueOf(n1.toString());
b = Integer.valueOf(n2.toString());
if (a > b) {
downbutton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
String n3 = generate();
TV.setText(n3);
a = b;
b = Integer.valueOf(n3.toString());
score.setText("Score" + (sc + 1));
}
});
upbutton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
TV.setText("Game Over");
bool = 1;
}
});
} else {
upbutton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
String n3 = generate();
TV.setText(n3);
a = b;
b = Integer.valueOf(n3.toString());
score.setText("Score" + (sc + 1));
}
});
downbutton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
TV.setText("Game Over");
bool = 1;
}
});
}
}
}
};
Thread myThread = new Thread(myRunnable);
myThread.start();
}
}
我已經把代碼放在一個可運行的。邏輯似乎是正確的,但它不起作用。生成方法會創建一個新號碼並將其顯示在'TV'中。當點擊開始時,會生成一個新號碼,並將第二個號碼與第一個號碼進行比較。如果按下了正確的按鈕(向上或向下),分數會增加並且過程繼續。如果單擊了錯誤的按鈕,則「遊戲結束」應用程序在一次迭代後崩潰。沒有可運行的情況,它根本沒有運行。現在它第一次迭代後崩潰
請張貼logact和展示交流信息我們應用程序崩潰的地方。 – Gil
https://mega.nz/#!Rp4TiCjB – Chirag
嘿。我可以收到你的電子郵件ID嗎?我很想澄清一些疑惑! – Chirag