我似乎無法找到這個問題的答案。我不能讓下面的工作:訪問由同一個類中的另一個函數添加的Movieclip?
public class Callbattle extends MovieClip
{
import flash.display.MovieClip;
import flash.display.Stage;
import flash.display.InteractiveObject;
import flash.events.MouseEvent;
import global.Globalvar;
public var battlegraphics:Array = new Array();
public function Battle()
{
var battlewindow:MovieClip = new Battlewindow() as MovieClip;
battlegraphics.push(addChild(battlewindow));
battlewindow.x = 4;
battlewindow.y = 248;
var attackbutton:MovieClip = new Battlebutton() as MovieClip;
battlegraphics.push(addChild(attackbutton));
attackbutton.x = 192;
attackbutton.y = 255;
attackbutton.addEventListener(MouseEvent.CLICK, Attackclicked);
}
public function Attackclicked(event:MouseEvent):void{
battlegraphics[attackbutton].y = 248;
}
}
,我發現了錯誤
battlegraphics [attackbutton] .Y = 248;
試圖加入動畫片段到數組我用同樣的結果做這樣的這種方法之前:
public class Callbattle extends MovieClip
{
import flash.display.MovieClip;
import flash.display.Stage;
import flash.display.InteractiveObject;
import flash.events.MouseEvent;
import global.Globalvar;
public function Battle()
{
var battlewindow:MovieClip = new Battlewindow() as MovieClip;
this.addChild(battlewindow);
battlewindow.x = 4;
battlewindow.y = 248;
var attackbutton:MovieClip = new Battlebutton() as MovieClip;
this.addChild(attackbutton);
attackbutton.x = 192;
attackbutton.y = 255;
attackbutton.addEventListener(MouseEvent.CLICK, Attackclicked);
while (Globalvar.battle == true){
if (hero1turn == true){
}
}
}
public function Attackclicked(event:MouseEvent):void{
attackbutton.y = 248;
}
}
我基本上只是希望能夠從另一個函數訪問一個影片剪輯。
感謝你們滿口,任何幫助將是驚人的 馬克
啊優秀的工作,我現在也明白,非常感謝您的幫助 – 2013-05-14 13:19:29