我有一個SKVideoNode,像這樣 -SKVideoNode.pause()不暫停視頻
let path = "videoURL";
let url = NSURL(string: path);
let asset = AVURLAsset(URL: url!,options: nil);
let playerItem = AVPlayerItem(asset: asset);
let playerThree = AVPlayer(playerItem: playerItem);
let videoNode = SKVideoNode(AVPlayer: playerThree);
,我想暫停的按鈕按下,按鈕看起來是這樣的 -
var isPausedThreeSixty : Bool = false;
@IBAction func threesixty(sender: AnyObject){
if (videoPlayer == 1) { // check if video player is the 360 videoplayer
if(isPausedThreeSixty == false){ //check if video is paused, if not pause video on click
videoNode?.pause(); // pause video node
print("pause player");
isPausedThreeSixty == true;
}else{ //if app runs else, video is paused, proceed to unpause.
videoNode?.play();
print("play player");
isPausedThreeSixty = false;
}
}
}
我代碼並打印pause player
和play player
,但它只是不會暫停視頻,我也看到了,我應該暫停AVPlayer代替,但調用playerThree.pause();
視頻時,不被任何暫停。
看到 - How do I control playback of a video in an iOS Sprite Kit SKVideoNode?
和
AVPlayer play SKVideoNode video ,I just can not control the playback
爲什麼多個SO回答說,在SKVideoNode調用.pause
和.play
的作品,即使在實現時,它實際上並沒有正常工作。
暫停此視頻中,我希望能夠交換到一個新的視頻播放器後,我已經得到了工作..它只是我不能刪除或暫停該視頻播放器。
見 - https://forums.developer.apple.com/thread/28470根據該交AVPlayer速率被覆蓋,因而SKVideoNode不能暫停。