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這裏
JavaFX的新手,我試圖動態創建GridPane,到目前爲止,我能夠創建指定以下:JavaFX的GridPane添加元素動態
GridPane gridPaneMain = new GridPane();
gridPaneMain.add(button1, 0, 0, 1, 1);
gridPaneMain.add(button2, 1, 0, 1, 1);
gridPaneMain.add(button3, 2, 0, 1, 1);
gridPaneMain.add(button4, 3, 0, 1, 1);
gridPaneMain.add(button5, 4, 0, 1, 1);
gridPaneMain.add(button6, 5, 0, 1, 1);
gridPaneMain.add(button7, 6, 0, 1, 1);
Scene scene = new Scene(gridPaneMain, 800, 800);
ImageView imv1 = new ImageView();
ImageView imv2 = new ImageView();
ImageView imv3 = new ImageView();
ImageView imv4 = new ImageView();
ImageView imv5 = new ImageView();
ImageView imv6 = new ImageView();
ImageView imv7 = new ImageView();
Image image1 = new Image(BoardGameMain.class.getResourceAsStream("viewcontrollers/blank.png"));
imv1.setImage(image1);
imv2.setImage(image1);
imv3.setImage(image1);
imv4.setImage(image1);
imv5.setImage(image1);
imv6.setImage(image1);
imv7.setImage(image1);
final HBox pictureRegion1 = new HBox();
final HBox pictureRegion2 = new HBox();
final HBox pictureRegion3 = new HBox();
final HBox pictureRegion4 = new HBox();
final HBox pictureRegion5 = new HBox();
final HBox pictureRegion6 = new HBox();
final HBox pictureRegion7 = new HBox();
pictureRegion1.getChildren().add(imv1);
pictureRegion2.getChildren().add(imv2);
pictureRegion3.getChildren().add(imv3);
pictureRegion4.getChildren().add(imv4);
pictureRegion5.getChildren().add(imv5);
pictureRegion6.getChildren().add(imv6);
pictureRegion7.getChildren().add(imv7);
gridPaneMain.add(pictureRegion1, 0, 1);
gridPaneMain.add(pictureRegion2, 1, 1);
gridPaneMain.add(pictureRegion3, 2, 1);
gridPaneMain.add(pictureRegion4, 3, 1);
gridPaneMain.add(pictureRegion5, 4, 1);
gridPaneMain.add(pictureRegion6, 5, 1);
gridPaneMain.add(pictureRegion7, 6, 1);
任何建議如何動態無創建指定每個元素?
謝謝
Urgh ...正在載入每一次'ImageView'相同的圖像,雖然你知道這是與他們所使用的相同... – fabian
我真的只是複製粘貼給定的代碼,並去除多餘的元素,以使其看起來對用戶最爲熟悉。我同意它可以得到改進,但重要的是要了解如何「動態添加元素」。 – Ironcache