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正如你可以在這個截圖中看到:Xcode中顯示標籤,按鈕,導航欄和圖像的像素化
導航欄,按鈕和揚聲器圖像是pixeled。 我migth認爲它有到視圖層次的連接 - 這種觀點是主視圖(主視圖標籤和按鈕看起來不錯,不pixeled),寫在斯威夫特的頂部:
var navUser = UIViewController()
class ViewControllerMenu: UIViewController {
navUser = storyboard!.instantiateViewController(withIdentifier: "navUser")
addChildViewController(navUser)
navUser.view.frame = view.frame
view.addSubview(navUser.view)
navUser.didMove(toParentViewController: self)
navUser.view.alpha = 0
navUser.view.layer.shadowColor = UIColor.black.cgColor
navUser.view.layer.shadowOpacity = 1
navUser.view.layer.shadowOffset = CGSize.zero
navUser.view.layer.shadowRadius = 10
navUser.view.layer.shadowPath = UIBezierPath(rect: navUser.view.bounds).cgPath
navUser.view.layer.shouldRasterize = true
}
我米加入這一觀點的視圖層次:
這發生在所有的Xcode iPhone模擬器,並以我個人的iPhone 7.
如果你只是註釋掉'navUser.view.layer.shouldRasterize = true'這行,會發生什麼?看起來像'.shouldRasterize'的奇怪用法... – DonMag
@DonMag是的,它的工作原理!請將它作爲答案發布:)謝謝! – Eliko