我試圖在使用Google Play遊戲服務的遊戲中添加排行榜。無法在未調用Looper.prepare()的線程中創建處理程序 - 實現排行榜
我在其中顯示排行榜並提交分數的類從Framework擴展屏幕,因此我創建了該屏幕擴展了使用Google Play遊戲服務所需的BaseGameActivity。
我得到這個錯誤,當我開始應用:其中錯誤指向的代碼
java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
at android.os.Handler.<init>(Handler.java:197)
at android.os.Handler.<init>(Handler.java:111)
at android.app.Activity.<init>(Activity.java:784)
at android.support.v4.app.FragmentActivity.<init>(FragmentActivity.java:76)
at com.x.x.BaseGameActivity.<init>(BaseGameActivity.java:65)
at com.x.framework.Screen.<init>(Screen.java:8)
at com.x.x.LoadingScreen.<init>(LoadingScreen.java:11)
at com.x.x.SplashLoadingScreen.update(SplashLoadingScreen.java:19)
at com.x.framework.implementation.AndroidFastRenderView.run(AndroidFastRenderView.java:47)
at java.lang.Thread.run(Thread.java:841)
部分:
BaseGameActivity.java
...protected BaseGameActivity() {
super();
}...
Screen.java
...public Screen(Game game) {
this.game = game;
}...
插件gScreen.java
...public LoadingScreen(Game game) {
super(game);
}...
SplashLoadingScreen.java
...game.setScreen(new LoadingScreen(game));...
AndroidFastRenderView.java
...game.getCurrentScreen().update(deltaTime);...
有誰知道如何解決這一問題?
請不要自行破壞您的帖子,即使它被擱置爲重複 – laalto 2014-08-28 19:03:02