2011-02-09 52 views
0

喜現在我創建簡單的andengine應用......現在我的logcat指出錯誤....什麼錯誤,我爲我的應用程序進行.....logcat指示錯誤?

02-09 13:05:01.560: ERROR/AndEngine(280): Failed loading Bitmap in 
    AssetTextureSource.AssetPath: ggg 
    02-09 13:05:01.560: ERROR/AndEngine(280): java.io.FileNotFoundException: ggg 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.content.res 
    .AssetManager.openAsset(Native Method) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.content.res 
    .AssetManager.open(AssetManager.java:313) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.content.res 
    .AssetManager.open(AssetManager.java:287) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at org.anddev.andengine.opengl 
    .texture.source.AssetTextureSource.<init>(AssetTextureSource.java:46) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at org.anddev 
    .andengine.opengl.texture.region.TextureRegionFactory 
    .createFromAsset(TextureRegionFactory.java:66) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at org.anddev 
    .andengine.examples.minimal 
    .AndEngineMinimalExample.onLoadResources(AndEngineMinimalExample.java:59) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at org.anddev.andengine.ui.activity 
    .BaseGameActivity.doResume(BaseGameActivity.java:158) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at org.anddev.andengine.ui.activity 
    .BaseGameActivity.onWindowFocusChanged(BaseGameActivity.java:83) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at com.android.internal.policy.impl 
    .PhoneWindow$DecorView.onWindowFocusChanged(PhoneWindow.java:1981) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.view.View 
    .dispatchWindowFocusChanged(View.java:3788) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.view.ViewGroup 
    . dispatchWindowFocusChanged(ViewGroup.java:658) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.view.ViewRoot 
    .handleMessage(ViewRoot.java:1921) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.os.Handler 
    .dispatchMessage(Handler.java:99) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.os.Looper 
    .loop(Looper.java:123) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at android.app.ActivityThread 
    .main(ActivityThread.java:4627) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at java.lang.reflect.Method 
    .invokeNative(Native Method) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at java.lang.reflect.Method 
    .invoke(Method.java:521) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at com.android.internal.os 
    .ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at com.android.internal.os 
    .ZygoteInit.main(ZygoteInit.java:626) 
    02-09 13:05:01.560: ERROR/AndEngine(280):  at dalvik.system 
    .NativeStart.main(Native Method) 
    02-09 13:05:02.330: ERROR/AndEngine(280): Failed loading Bitmap in 
    AssetTextureSource. AssetPath: ggg 
    02-09 13:05:02.330: ERROR/AndEngine(280): java.io.FileNotFoundException: ggg 
    02-09 13:05:02.330: ERROR/AndEngine(280):  at 
    android.content.res.AssetManager.openAsset(Native Method) 
    02-09 13:05:02.330: ERROR/AndEngine(280):  at android.content.res 
    .AssetManager.open(AssetManager.java:313) 
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您正在嘗試加載圖像並失敗。向我們展示導致異常的代碼。 – kgiannakakis

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現在確定它的工作正常.... – RBJ

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它看起來像你引用一個名爲ggg的drawable(位圖文件),並且它在你的res文件夾中不可用。 –

回答

0

您要加載,做一個資產不存在。沒有看到你的代碼,很難說更多。您可以掃描堆棧跟蹤,直到找到與您的代碼對應的行。行號會告訴你在哪裏尋找問題。

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謝謝你現在它的工作好.... – RBJ