我的OpenGL應用程序都不能使用「名稱已停止工作」。即使使用Android示例項目(BasicGLSurfaceView),也會發生這種情況。當我將這些項目加載到Cclipse中並運行它們時,它們不起作用,但是如果我運行模擬器並通過API Demos選擇它,它可以很好地工作。運行最新的Eclipse和API 14.0。這也恰好與我的應用程序中出現無瑕Android OpenGL應用程序在加載模擬器後停止工作
這是從簡單地加載到Eclipse中,並在碰撞運行
logcat的BasicGLSurfaceView -----------------
11-19 21:35:52.887: E/AndroidRuntime(556): FATAL EXCEPTION: GLThread 75
11-19 21:35:52.887: E/AndroidRuntime(556): java.lang.IllegalArgumentException: No configs match configSpec
11-19 21:35:52.887: E/AndroidRuntime(556): at android.opengl.GLSurfaceView$BaseConfigChooser.chooseConfig(GLSurfaceView.java:825)
11-19 21:35:52.887: E/AndroidRuntime(556): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:981)
11-19 21:35:52.887: E/AndroidRuntime(556): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1335)
11-19 21:35:52.887: E/AndroidRuntime(556): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1189)
控制檯------------------------------
[2011-11-19 21:34:40 - BasicGLSurfaceView] New emulator found: emulator-5554
[2011-11-19 21:34:40 - BasicGLSurfaceView] Waiting for HOME('android.process.acore') to be launched...
[2011-11-19 21:35:16 - BasicGLSurfaceView] WARNING: Application does not specify an API level requirement!
[2011-11-19 21:35:16 - BasicGLSurfaceView] Device API version is 14 (Android 4.0.1)
[2011-11-19 21:35:16 - BasicGLSurfaceView] HOME is up on device 'emulator-5554'
[2011-11-19 21:35:16 - BasicGLSurfaceView] Uploading BasicGLSurfaceView.apk onto device 'emulator-5554'
[2011-11-19 21:35:16 - BasicGLSurfaceView] Installing BasicGLSurfaceView.apk...
[2011-11-19 21:35:49 - BasicGLSurfaceView] Success!
[2011-11-19 21:35:50 - BasicGLSurfaceView] Starting activity com.example.android.basicglsurfaceview.BasicGLSurfaceViewActivity on device emulator-5554
[2011-11-19 21:35:52 - BasicGLSurfaceView] ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.example.android.basicglsurfaceview/.BasicGLSurfaceViewActivity }
你有這樣一行:'myGLSurfaceView.setEGLConfigChooser(真);''之前myGLSurfaceView.setRenderer(graphicsRenderer);在你的代碼'?根據我的經驗,模擬器不適合openGL的東西。與在實際設備上運行OpenGL應用程序相比,仿真器速度要慢很多,有時甚至到了超時的時候,android會認爲你的應用程序崩潰了。調試模式和/或在慢速計算機上都會使仿真器變慢。我似乎還記得,甚至有一點,模擬器實際上並不支持openGL-es 2.0特定的東西。基本上,嘗試讓設備先運行在設備上 –
瞭解到模擬器不兼容gles 2 – user1055947