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我試圖使用OpenCV檢測以下框的尺寸。如果您覺得它有用,我也會看到深度圖片。使用opencv檢測一個框
我曾嘗試是使用Hough變換算法得到的線條interesected點......
我的問題是,是否有可能得到輪廓然後使用選擇的輪廓Hough變換?代碼如何看起來像這樣?
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <iostream>
using namespace cv;
using namespace std;
cv::Point2f center(0, 0);
cv::Point2f computeIntersect(cv::Vec4i a,
cv::Vec4i b)
{
int x1 = a[0], y1 = a[1], x2 = a[2], y2 = a[3], x3 = b[0], y3 = b[1], x4 = b[2], y4 = b[3];
float denom;
if (float d = ((float)(x1 - x2) * (y3 - y4)) - ((y1 - y2) * (x3 - x4)))
{
cv::Point2f pt;
pt.x = ((x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4))/d;
pt.y = ((x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4))/d;
return pt;
}
else
return cv::Point2f(-1, -1);
}
void sortCorners(std::vector<cv::Point2f>& corners,
cv::Point2f center)
{
std::vector<cv::Point2f> top, bot;
for (int i = 0; i < corners.size(); i++)
{
if (corners[i].y < center.y)
top.push_back(corners[i]);
else
bot.push_back(corners[i]);
}
corners.clear();
if (top.size() == 2 && bot.size() == 2) {
cv::Point2f tl = top[0].x > top[1].x ? top[1] : top[0];
cv::Point2f tr = top[0].x > top[1].x ? top[0] : top[1];
cv::Point2f bl = bot[0].x > bot[1].x ? bot[1] : bot[0];
cv::Point2f br = bot[0].x > bot[1].x ? bot[0] : bot[1];
corners.push_back(tl);
corners.push_back(tr);
corners.push_back(br);
corners.push_back(bl);
}
}
int main(int argc, char** argv)
{
Mat src, src_copy, edges, dst;
src = imread("freezeFrame__1508152029892.png", 0);
src_copy = src.clone();
GaussianBlur(src, edges, Size(5, 5), 1.5, 1.5);
erode(edges, edges, Mat());// these lines may need to be optimized
dilate(edges, edges, Mat());
dilate(edges, edges, Mat());
erode(edges, edges, Mat());
Canny(edges, dst, 50, 300, 3); // canny parameters may need to be optimized
imshow("canny", dst);
vector<Point> selected_points;
vector<vector<Point> > contours;
findContours(dst, contours, RETR_LIST, CHAIN_APPROX_SIMPLE);
for (size_t i = 0; i < contours.size(); i++)
{
Rect minRect = boundingRect(contours[i]);
if ((minRect.width > src.cols/2) | (minRect.height > src.rows/2)) // this line also need to be optimized
{
selected_points.insert(selected_points.end(), contours[i].begin(), contours[i].end());
drawContours(src, contours, i, Scalar(0, 0, 255), 3);
}
}
imshow("Selected contours", src);
cv::waitKey(0);
vector<Vec4i> lines;
HoughLinesP(selected_points, lines, 1, CV_PI/180, 50, 50, 10);
for (size_t i = 0; i < lines.size(); i++)
{
cv::Vec4i v = lines[i];
lines[i][0] = 0;
lines[i][1] = ((float)v[1] - v[3])/(v[0] - v[2]) * -v[0] + v[1];
lines[i][2] = src.cols;
lines[i][3] = ((float)v[1] - v[3])/(v[0] - v[2]) * (src.cols - v[2]) + v[3];
v = lines[i];
cv::line(src, cv::Point(v[0], v[1]), cv::Point(v[2], v[3]), CV_RGB(0, 255, 0));
}
std::vector<cv::Point2f> corners;
for (int i = 0; i < lines.size(); i++)
{
for (int j = i + 1; j < lines.size(); j++)
{
cv::Point2f pt = computeIntersect(lines[i], lines[j]);
if (pt.x >= 0 && pt.y >= 0)
corners.push_back(pt);
}
}
for (int i = 0; i < corners.size(); i++)
{
// Draw corner points
cv::circle(src, corners[i], 3, CV_RGB(255, 0, 0), 2);
}
imshow("line src", src);
imshow("line dest", edges);
cv::waitKey(0);
return 0;
}
我要計算這個盒子其實體積...
如何使用深度圖像計算相應的3D點? – andre
找到連接角的線是N!問題我想,我會如何優化它? – andre