print "Welcome to the game. In the game you can 'look around' and 'examine things'."
print "There is also some hidden actions."
print "You wake up."
input = raw_input("> ")
haveKey = False
applesExist = True
if input == "look around":
print "You are in a dusty cell. There is a barrel in the corner of the room, an unmade bed,"
print "a cabinet and chest. There is also a cell door."
elif haveKey == False and input == "open door":
print "The door is locked."
elif haveKey == True and input == "open door":
print "You open the door, walk out and immediately gets shot with an arrow. You won, kinda."
elif input == "examine barrel":
print "There is apples in the barrel."
elif applesExist == True and input == "eat apple":
print "Mmmmh, that was yummy! But now there are no apples left..."
applesExist = False
elif applesExist == False and input == "eat apple":
print "sury, u et al aples befur!!1111"
elif input == "examine bed":
print "The bed is unmade, and has very dusty sheets. This place really needs a maid."
elif input == "sleep on bed":
print "You lie down and try to sleep, but you can't because of all the bugs crawling on you."
elif input == "examine chest":
print "There is a key in the chest."
elif input == "take key":
haveKey = True
print "You take the key."
elif input == "examine cabinet":
print "The cabinet is made of dark oak wood. There is a endless cup of tea in it."
elif input == "drink tea":
print "You put some tea in your mouth, but immediately spit it out."
print "It seems it has been here for quite some time."
else:
print "Huh, what did you say? Didn't catch that."
嗯,嗨。我需要幫助。正如你可以看到這是一個非常基礎的文本遊戲, 讓玩家與環境進行交互。我打算擴大 互動的事情,我不需要任何幫助。但隨着遊戲循環,我做到了。您可能會意識到,但對於那些不這樣做的人,每次我寫一個命令時,程序都會關閉。我被告知我需要一個遊戲循環來做到這一點,但我不知道如何。文字遊戲 - 遊戲循環
我需要告訴你的是,與你相比,我有點遲鈍。我不是編程天才,我只是簡單地享受編程。所以,請說,如何,而不是爲什麼。我會自己解決這個問題,因爲我一直都在這個世界上。如果我需要知道爲什麼,那麼我會再問你一次! = D
您*瞭解循環以及如何製作一個?例如,讓一個循環迭代*而某些條件爲真? –
是的,kinda = D。我知道如何讓東西永遠循環,或者直到布爾變化,但這是我的限制=) – Elsvaer
然後想一會兒(雙關語不打算):你做一個循環,而用戶不想退出,就這麼簡單。您需要一個初始化爲「True」的變量,並保持爲「True」,直到用戶輸入一個要退出的命令,並將該變量用作循環條件。 –