2010-11-12 122 views
18

正如你所知,iPhone的指導方針不鼓勵加載超過1024x1024的uiimages。訪問UIImage屬性而不在內存中加載圖像

我將不得不加載的圖像的大小各不相同,我想檢查我即將加載的圖像的大小;然而使用uiimage的.size屬性需要圖像被覆蓋......這正是我想要避免的。

我的推理有什麼問題嗎?或者有解決方案嗎?

謝謝大家

+1

這是一個很好的問題。 Android提供了一種手段來做到這一點,但我不知道iOS的解決方案。編輯:這已被問過。 http://stackoverflow.com/questions/1551300/get-size-of-image-without-loading-in-to-memory – Justin 2010-11-12 22:37:09

+0

我之前搜索過,但我找不到它!非常感謝! – koda 2010-11-13 02:05:16

回答

32

由於iOS的4.0,iOS的SDK包括CGImageSource... functions(中的ImageIO框架)。這是一個非常靈活的API,用於查詢元數據而無需將圖像加載到內存中。獲取的圖像的像素尺寸應該像這樣(請務必在您的目標ImageIO.framework):

#import <ImageIO/ImageIO.h> 

NSURL *imageFileURL = [NSURL fileURLWithPath:...]; 
CGImageSourceRef imageSource = CGImageSourceCreateWithURL((CFURLRef)imageFileURL, NULL); 
if (imageSource == NULL) { 
    // Error loading image 
    ... 
    return; 
} 

CGFloat width = 0.0f, height = 0.0f; 
CFDictionaryRef imageProperties = CGImageSourceCopyPropertiesAtIndex(imageSource, 0, NULL); 

CFRelease(imageSource); 

if (imageProperties != NULL) { 

    CFNumberRef widthNum = CFDictionaryGetValue(imageProperties, kCGImagePropertyPixelWidth); 
    if (widthNum != NULL) { 
     CFNumberGetValue(widthNum, kCFNumberCGFloatType, &width); 
    } 

    CFNumberRef heightNum = CFDictionaryGetValue(imageProperties, kCGImagePropertyPixelHeight); 
    if (heightNum != NULL) { 
     CFNumberGetValue(heightNum, kCFNumberCGFloatType, &height); 
    } 

    // Check orientation and flip size if required 
    CFNumberRef orientationNum = CFDictionaryGetValue(imageProperties, kCGImagePropertyOrientation); 
    if (orientationNum != NULL) { 
     int orientation; 
     CFNumberGetValue(orientationNum, kCFNumberIntType, &orientation); 
     if (orientation > 4) { 
      CGFloat temp = width; 
      width = height; 
      height = temp; 
     } 
    } 

    CFRelease(imageProperties); 
} 

NSLog(@"Image dimensions: %.0f x %.0f px", width, height); 

(改編自「編程與石英」,由Gelphman和拉登,上市9.5,第228頁)

+2

爲什麼使用'CGImageSourceCopyPropertiesAtIndex'而不是'CGImageSourceCopyProperties'? – jcm 2012-02-13 04:28:04

+3

因爲變量'width'和'height'被聲明爲'CGFloat',所以在調用CFNumberGetValue()時通過'kCFNumberCGFloatType'而不是'kCFNumberFloatType'是非常重要的。上面的代碼可以在32位系統上運行,但是這些值在64位系統上會包含垃圾。 – fjoachim 2013-12-05 08:30:55

+0

@fjoachim:謝謝,修正。 – 2013-12-05 11:42:40

3

斯威夫特3版本的答案:

import Foundation 
import ImageIO 

func sizeForImage(at url: URL) -> CGSize? { 

    guard let imageSource = CGImageSourceCreateWithURL(url as CFURL, nil) 
     , let imageProperties = CGImageSourceCopyPropertiesAtIndex(imageSource, 0, nil) as? [AnyHashable: Any] 
     , let pixelWidth = imageProperties[kCGImagePropertyPixelWidth as String] 
     , let pixelHeight = imageProperties[kCGImagePropertyPixelHeight as String] 
     , let orientationNumber = imageProperties[kCGImagePropertyOrientation as String] 
     else { 
      return nil 
    } 

    var width: CGFloat = 0, height: CGFloat = 0, orientation: Int = 0 

    CFNumberGetValue(pixelWidth as! CFNumber, .cgFloatType, &width) 
    CFNumberGetValue(pixelHeight as! CFNumber, .cgFloatType, &height) 
    CFNumberGetValue(orientationNumber as! CFNumber, .intType, &orientation) 

    // Check orientation and flip size if required 
    if orientation > 4 { let temp = width; width = height; height = temp } 

    return CGSize(width: width, height: height) 
}