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我有我的精靈旋轉,但有點太快了,這裏是我的代碼,任何想法如何控制旋轉的速度?cocos2d中的旋轉速度減慢
//enemySprite
enemySprite = [CCSprite spriteWithFile:@"Asteroid.png"];
enemySprite.anchorPoint = ccp(0.5f, 0.5f);
enemySprite.position = ccp(arc4random()%480, winSize.height -60);
//Rotation
id rotate = [CCRotateBy actionWithDuration:1 angle:360];
id repeatRotate = [CCRepeatForever actionWithAction:rotate];
[enemySprite runAction:repeatRotate];
[self addChild:enemySprite z:5];
[self schedule:@selector(callEveryFrame:)];