2013-03-27 87 views
0

在我的比賽,我用GIF動畫(從Android上的非標準影片解碼器並沒有爲我工作),但是這個代碼完美地工作在所有Android版本我testet至今:重型GC Android中顯示同時,.gif動畫

這裏是解碼器:

import java.util.Vector; 
import java.io.InputStream; 
import android.graphics.Bitmap; 
import android.graphics.Bitmap.Config; 
public class GIFDecode { 

    public static final int STATUS_OK = 0; 
    public static final int STATUS_FORMAT_ERROR = 1; 
    public static final int STATUS_OPEN_ERROR = 2; 

    protected InputStream in; 
    protected int status; 

    protected int width; // full image width 
    protected int height; // full image height 
    protected boolean gctFlag; // global color table used 
    protected int gctSize; // size of global color table 
    protected int loopCount = 1; // iterations; 0 = repeat forever 

    protected int[] gct; // global color table 
    protected int[] lct; // local color table 
    protected int[] act; // active color table 

    protected int bgIndex; // background color index 
    protected int bgColor; // background color 
    protected int lastBgColor; // previous bg color 
    protected int pixelAspect; // pixel aspect ratio 

    protected boolean lctFlag; // local color table flag 
    protected boolean interlace; // interlace flag 
    protected int lctSize; // local color table size 

    protected int ix, iy, iw, ih; // current image rectangle 
    protected int lrx, lry, lrw, lrh; 
    protected Bitmap image; // current frame 
    protected Bitmap lastImage; // previous frame 
    protected int frameindex=0; 

    public int getFrameindex() { 
      return frameindex; 
    } 

    public void recycle(){ 
      if(image != null){ 
        image.recycle(); 
        image = null; 
      } 
      if(lastImage != null){ 
        lastImage.recycle(); 
        lastImage = null; 
      } 

    } 


    public void setFrameindex(int frameindex) { 
      this.frameindex = frameindex; 
      if(frameindex>frames.size()-1){ 
        frameindex=0; 
      } 
    } 

    protected byte[] block = new byte[256]; // current data block 
    protected int blockSize = 0; // block size 

    // last graphic control extension info 
    protected int dispose = 0; 
    // 0=no action; 1=leave in place; 2=restore to bg; 3=restore to prev 
    protected int lastDispose = 0; 
    protected boolean transparency = false; // use transparent color 
    protected int delay = 0; // delay in milliseconds 
    protected int transIndex; // transparent color index 

    protected static final int MaxStackSize = 4096; 
    // max decoder pixel stack size 

    // LZW decoder working arrays 
    protected short[] prefix; 
    protected byte[] suffix; 
    protected byte[] pixelStack; 
    protected byte[] pixels; 

    protected Vector<GifFrame> frames; // frames read from current file 
    protected int frameCount; 

    static class GifFrame { 
      public GifFrame(Bitmap im, int del) { 
        image = im; 
        delay = del; 
      } 

      public Bitmap image; 
      public int delay; 
    } 

    /** 
    * Gets display duration for specified frame. 
    * 
    * @param n 
    *   int index of frame 
    * @return delay in milliseconds 
    */ 
    public int getDelay(int n) { 
    delay = -1; 
    if ((n >= 0) && (n < frameCount)) { 
    delay = ((GifFrame) frames.elementAt(n)).delay; 
    } 
    return delay; 
    } 


    public int getFrameCount() { 
      return frameCount; 
    } 

    public Bitmap getImage() { 
      return getFrame(0); 
    } 
    public int getLoopCount() { 
      return loopCount; 
    } 
    protected void setPixels() { 
      int[] dest = new int[width * height]; 
      // fill in starting image contents based on last image's dispose code 
      if (lastDispose > 0) { 
        if (lastDispose == 3) { 
          // use image before last 
          int n = frameCount - 2; 
          if (n > 0) { 
            lastImage = getFrame(n - 1); 
          } else { 
            lastImage = null; 
          } 
        } 
        if (lastImage != null) { 
          lastImage.getPixels(dest, 0, width, 0, 0, width, height); 
          // copy pixels 
          if (lastDispose == 2) { 
            // fill last image rect area with background color 
            int c = 0; 
            if (!transparency) { 
              c = lastBgColor; 
            } 
            for (int i = 0; i < lrh; i++) { 
              int n1 = (lry + i) * width + lrx; 
              int n2 = n1 + lrw; 
              for (int k = n1; k < n2; k++) { 
                dest[k] = c; 
              } 
            } 
          } 
        } 
      } 

      // copy each source line to the appropriate place in the destination 
      int pass = 1; 
      int inc = 8; 
      int iline = 0; 
      for (int i = 0; i < ih; i++) { 
        int line = i; 
        if (interlace) { 
          if (iline >= ih) { 
            pass++; 
            switch (pass) { 
              case 2: 
                iline = 4; 
                break; 
              case 3: 
                iline = 2; 
                inc = 4; 
                break; 
              case 4: 
                iline = 1; 
                inc = 2; 
            } 
          } 
          line = iline; 
          iline += inc; 
        } 
        line += iy; 
        if (line < height) { 
          int k = line * width; 
          int dx = k + ix; // start of line in dest 
          int dlim = dx + iw; // end of dest line 
          if ((k + width) < dlim) { 
            dlim = k + width; // past dest edge 
          } 
          int sx = i * iw; // start of line in source 
          while (dx < dlim) { 
            // map color and insert in destination 
            int index = ((int) pixels[sx++]) & 0xff; 
            int c = act[index]; 
            if (c != 0) { 
              dest[dx] = c; 
            } 
            dx++; 
          } 
        } 
      } 
      image = Bitmap.createBitmap(dest, width, height,Config.ARGB_8888); 
    } 

    public Bitmap getFrame(int n) { 
      Bitmap im = null; 
      if ((n >= 0) && (n < frameCount)) { 
        im = ((GifFrame) frames.elementAt(n)).image; 
      } 
      return im; 
    } 
    public Bitmap next(){ 
      frameindex++; 
      if(frameindex>frames.size()-1){ 
        frameindex=0; 
      } 
    return ((GifFrame) frames.elementAt(frameindex)).image; 
    } 
    public int read(InputStream is) { 
      init(); 
      if (is != null) { 
        in = is; 
        readHeader(); 
        if (!err()) { 
          readContents(); 
          if (frameCount < 0) { 
            status = STATUS_FORMAT_ERROR; 
          } 
        } 
      } else { 
        status = STATUS_OPEN_ERROR; 
      } 
      try { 
        is.close(); 
      } catch (Exception e) { 
        e.printStackTrace(); 
      } 
      return status; 
    } 
    protected void decodeImageData() { 
      int NullCode = -1; 
      int npix = iw * ih; 
      int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi; 

      if ((pixels == null) || (pixels.length < npix)) { 
        pixels = new byte[npix]; // allocate new pixel array 
      } 
      if (prefix == null) { 
        prefix = new short[MaxStackSize]; 
      } 
      if (suffix == null) { 
        suffix = new byte[MaxStackSize]; 
      } 
      if (pixelStack == null) { 
        pixelStack = new byte[MaxStackSize + 1]; 
      } 
      // Initialize GIF data stream decoder. 
      data_size = read(); 
      clear = 1 << data_size; 
      end_of_information = clear + 1; 
      available = clear + 2; 
      old_code = NullCode; 
      code_size = data_size + 1; 
      code_mask = (1 << code_size) - 1; 
      for (code = 0; code < clear; code++) { 
        prefix[code] = 0; 
        suffix[code] = (byte) code; 
      } 

      // Decode GIF pixel stream. 
      datum = bits = count = first = top = pi = bi = 0; 
      for (i = 0; i < npix;) { 
        if (top == 0) { 
          if (bits < code_size) { 
            // Load bytes until there are enough bits for a code. 
            if (count == 0) { 
              // Read a new data block. 
              count = readBlock(); 
              if (count <= 0) { 
                break; 
              } 
              bi = 0; 
            } 
            datum += (((int) block[bi]) & 0xff) << bits; 
            bits += 8; 
            bi++; 
            count--; 
            continue; 
          } 
          // Get the next code. 
          code = datum & code_mask; 
          datum >>= code_size; 
          bits -= code_size; 

          // Interpret the code 
          if ((code > available) || (code == end_of_information)) { 
            break; 
          } 
          if (code == clear) { 
            // Reset decoder. 
            code_size = data_size + 1; 
            code_mask = (1 << code_size) - 1; 
            available = clear + 2; 
            old_code = NullCode; 
            continue; 
          } 
          if (old_code == NullCode) { 
            pixelStack[top++] = suffix[code]; 
            old_code = code; 
            first = code; 
            continue; 
          } 
          in_code = code; 
          if (code == available) { 
            pixelStack[top++] = (byte) first; 
            code = old_code; 
          } 
          while (code > clear) { 
            pixelStack[top++] = suffix[code]; 
            code = prefix[code]; 
          } 
          first = ((int) suffix[code]) & 0xff; 
          // Add a new string to the string table, 
          if (available >= MaxStackSize) { 
            break; 
          } 
          pixelStack[top++] = (byte) first; 
          prefix[available] = (short) old_code; 
          suffix[available] = (byte) first; 
          available++; 
          if (((available & code_mask) == 0)&& (available < MaxStackSize)) { 
            code_size++; 
            code_mask += available; 
          } 
          old_code = in_code; 
        } 

        // Pop a pixel off the pixel stack. 
        top--; 
        pixels[pi++] = pixelStack[top]; 
        i++; 
      } 
      for (i = pi; i < npix; i++) { 
        pixels[i] = 0; // clear missing pixels 
      } 
    } 

    protected boolean err() { 
      return status != STATUS_OK; 
    } 

    protected void init() { 
      status = STATUS_OK; 
      frameCount = 0; 
      frames = new Vector<GifFrame>(); 
      gct = null; 
      lct = null; 
    } 
    protected int read() { 
      int curByte = 0; 
      try { 
        curByte = in.read(); 
      } catch (Exception e) { 
        status = STATUS_FORMAT_ERROR; 
      } 
      return curByte; 
    } 
    protected int readBlock() { 
      blockSize = read(); 
      int n = 0; 
      if (blockSize > 0) { 
        try { 
          int count = 0; 
          while (n < blockSize) { 
            count = in.read(block, n, blockSize - n); 
            if (count == -1) { 
              break; 
            } 
            n += count; 
          } 
        } catch (Exception e) { 
          e.printStackTrace(); 
        } 
        if (n < blockSize) { 
          status = STATUS_FORMAT_ERROR; 
        } 
      } 
      return n; 
    } 
    protected int[] readColorTable(int ncolors) { 
      int nbytes = 3 * ncolors; 
      int[] tab = null; 
      byte[] c = new byte[nbytes]; 
      int n = 0; 
      try { 
        n = in.read(c); 
      } catch (Exception e) { 
        e.printStackTrace(); 
      } 
      if (n < nbytes) { 
        status = STATUS_FORMAT_ERROR; 
      } else { 
        tab = new int[256]; // max size to avoid bounds checks 
        int i = 0; 
        int j = 0; 
        while (i < ncolors) { 
          int r = ((int) c[j++]) & 0xff; 
          int g = ((int) c[j++]) & 0xff; 
          int b = ((int) c[j++]) & 0xff; 
          tab[i++] = 0xff000000 | (r << 16) | (g << 8) | b; 
        } 
      } 
      return tab; 
    } 

    protected void readContents() { 
      // read GIF file content blocks 
      boolean done = false; 
      while (!(done || err())) { 
        int code = read(); 
        switch (code) {   
        case 0x2C: // image separator 
          readImage(); 
          break; 
        case 0x21: // extension 
          code = read(); 
          switch (code) { 
            case 0xf9: // graphics control extension 
              readGraphicControlExt(); 
              break; 
            case 0xff: // application extension 
              readBlock(); 
              String app = ""; 
              for (int i = 0; i < 11; i++) { 
                app += (char) block[i]; 
              } 
              if (app.equals("NETSCAPE2.0")) { 
                readNetscapeExt(); 
              } else { 
                skip(); // don't care 
              } 
              break; 
            default: // uninteresting extension 
              skip(); 
          } 
          break; 
        case 0x3b: // terminator 
          done = true; 
          break; 
        case 0x00: // bad byte, but keep going and see what happens 
          break; 
        default: 
          status = STATUS_FORMAT_ERROR; 
        } 
      } 
    } 

    protected void readGraphicControlExt() { 
      read(); // block size 
      int packed = read(); // packed fields 
      dispose = (packed & 0x1c) >> 2; // disposal method 
      if (dispose == 0) { 
        dispose = 1; // elect to keep old image if discretionary 
      } 
      transparency = (packed & 1) != 0; 

      delay = readShort() * 10; // delay in milliseconds 
      transIndex = read(); // transparent color index 
      read(); // block terminator 
    } 

    protected void readHeader() { 
      String id = ""; 
      for (int i = 0; i < 6; i++) { 
        id += (char) read(); 
      } 
      if (!id.startsWith("GIF")) { 
        status = STATUS_FORMAT_ERROR; 
        return; 
      } 
      readLSD(); 
      if (gctFlag && !err()) { 
        gct = readColorTable(gctSize); 
        bgColor = gct[bgIndex]; 
      } 
    } 

    protected void readImage() { 
      ix = readShort(); // (sub)image position & size 
      iy = readShort(); 
      iw = readShort(); 
      ih = readShort(); 
      int packed = read(); 
      lctFlag = (packed & 0x80) != 0; // 1 - local color table flag 
      interlace = (packed & 0x40) != 0; // 2 - interlace flag 
      // 3 - sort flag 
      // 4-5 - reserved 
      lctSize = 2 << (packed & 7); // 6-8 - local color table size 
      if (lctFlag) { 
        lct = readColorTable(lctSize); // read table 
        act = lct; // make local table active 
      } else { 
        act = gct; // make global table active 
        if (bgIndex == transIndex) { 
          bgColor = 0; 
        } 
      } 
      int save = 0; 
      if (transparency) { 
        save = act[transIndex]; 
        act[transIndex] = 0; // set transparent color if specified 
      } 
      if (act == null) { 
        status = STATUS_FORMAT_ERROR; // no color table defined 
      } 
      if (err()) { 
        return; 
      } 
      decodeImageData(); // decode pixel data 
      skip(); 
      if (err()) { 
        return; 
      } 
      frameCount++; 
      // create new image to receive frame data 
      image = Bitmap.createBitmap(width, height,Config.ARGB_8888);// Config.RGB_565); 
      //createImage(width, height); 
      setPixels(); // transfer pixel data to image 
      frames.addElement(new GifFrame(image, delay)); // add image to frame 
      // list 
      if (transparency) { 
        act[transIndex] = save; 
      } 
      resetFrame(); 
    } 

    protected void readLSD() { 
      // logical screen size 
      width = readShort(); 
      height = readShort(); 
      // packed fields 
      int packed = read(); 
      gctFlag = (packed & 0x80) != 0; // 1 : global color table flag 
      // 2-4 : color resolution 
      // 5 : gct sort flag 
      gctSize = 2 << (packed & 7); // 6-8 : gct size 
      bgIndex = read(); // background color index 
      pixelAspect = read(); // pixel aspect ratio 
    } 

    protected void readNetscapeExt() { 
      do { 
        readBlock(); 
        if (block[0] == 1) { 
          // loop count sub-block 
          int b1 = ((int) block[1]) & 0xff; 
          int b2 = ((int) block[2]) & 0xff; 
          loopCount = (b2 << 8) | b1; 
        } 
      } while ((blockSize > 0) && !err()); 
    } 

    protected int readShort() { 
      // read 16-bit value, LSB first 
      return read() | (read() << 8); 
    } 

    protected void resetFrame() { 
      lastDispose = dispose; 
      lrx = ix; 
      lry = iy; 
      lrw = iw; 
      lrh = ih; 
      lastImage = image; 
      lastBgColor = bgColor; 
      dispose = 0; 
      transparency = false; 
      delay = 0; 
      lct = null; 
    } 

    /** 
    * Skips variable length blocks up to and including next zero length block. 
    */ 
    protected void skip() { 
      do { 
        readBlock(); 
      } while ((blockSize > 0) && !err()); 
    } 

}

,這裏是我如何使用它:

decode = new GIFDecode(); 

decode.read(getAssets().open(path)); 


      while (true) { 
          framepos = decode.getFrameindex(); 
          delay = decode.getDelay(framepos); 
          try { 
            Thread.sleep(delay); 
          } catch (InterruptedException e) { 
            // TODO Auto-generated catch block 
            e.printStackTrace(); 
          } 
         bitmap = decode.next(); 
          bitmap = Bitmap.createScaledBitmap(bitmap, bitmap.getWidth()*scale,bitmap.getHeight()*scale, false); 
      } 
    } 

我唯一的問題是沉重的垃圾收集它減慢我的遊戲從30 fps下降到幾乎17-18 fps 任何人都可以告訴我,請問我可以如何避免這些集合? (他們只occure在使用這個GIF解碼器)

GC如下:

... 
03-27 16:29:34.904: D/dalvikvm(1792): GC_FOR_ALLOC freed 1084K, 10% free 21750K/24007K, paused 7ms, total 7ms 
03-27 16:29:35.172: D/dalvikvm(1792): GC_FOR_ALLOC freed 1228K, 10% free 21751K/24007K, paused 9ms, total 17ms 
03-27 16:29:35.493: D/dalvikvm(1792): GC_FOR_ALLOC freed 1226K, 10% free 21750K/24007K, paused 21ms, total 40ms 
03-27 16:29:35.791: D/dalvikvm(1792): GC_FOR_ALLOC freed 1222K, 10% free 21752K/24007K, paused 7ms, total 15ms 
03-27 16:29:36.062: D/dalvikvm(1792): GC_FOR_ALLOC freed 1339K, 10% free 21751K/24007K, paused 7ms, total 7ms 
03-27 16:29:36.402: D/dalvikvm(1792): GC_FOR_ALLOC freed 1339K, 10% free 21751K/24007K, paused 19ms, total 26ms 
03-27 16:29:36.701: D/dalvikvm(1792): GC_FOR_ALLOC freed 1348K, 10% free 21751K/24007K, paused 7ms, total 16ms 
03-27 16:29:37.014: D/dalvikvm(1792): GC_FOR_ALLOC freed 1215K, 10% free 21752K/24007K, paused 0ms, total 0ms 
03-27 16:29:37.301: D/dalvikvm(1792): GC_FOR_ALLOC freed 1221K, 10% free 21751K/24007K, paused 9ms, total 9ms 
03-27 16:29:37.582: D/dalvikvm(1792): GC_FOR_ALLOC freed 1289K, 10% free 21750K/24007K, paused 18ms, total 24ms 
03-27 16:29:37.863: D/dalvikvm(1792): GC_FOR_ALLOC freed 1168K, 10% free 21752K/24007K, paused 7ms, total 7ms 
03-27 16:29:38.164: D/dalvikvm(1792): GC_FOR_ALLOC freed 964K, 10% free 21750K/24007K, paused 0ms, total 0ms 
03-27 16:29:38.503: D/dalvikvm(1792): GC_FOR_ALLOC freed 1354K, 10% free 21751K/24007K, paused 25ms, total 25ms 
03-27 16:29:38.851: D/dalvikvm(1792): GC_FOR_ALLOC freed 1342K, 10% free 21752K/24007K, paused 30ms, total 49ms 
03-27 16:29:39.151: D/dalvikvm(1792): GC_FOR_ALLOC freed 1228K, 10% free 21752K/24007K, paused 10ms, total 26ms 
03-27 16:29:39.483: D/dalvikvm(1792): GC_FOR_ALLOC freed 967K, 10% free 21750K/24007K, paused 20ms, total 40ms 
03-27 16:29:39.781: D/dalvikvm(1792): GC_FOR_ALLOC freed 965K, 10% free 21750K/24007K, paused 23ms, total 24ms 
03-27 16:29:40.102: D/dalvikvm(1792): GC_FOR_ALLOC freed 1350K, 10% free 21752K/24007K, paused 23ms, total 23ms 
03-27 16:29:40.411: D/dalvikvm(1792): GC_FOR_ALLOC freed 1352K, 10% free 21752K/24007K, paused 8ms, total 17ms 
... 

如何重新分配的內存中,而不是把它扔了每次的?

+0

在此處發佈您的代碼,而不是鏈接到pastebin!此外,它幾乎不可能說出什麼導致垃圾收集器啓動。當需要釋放一些分配的內存時,它會自動運行。你無法控制它的行爲。 – 2013-03-27 16:58:24

+0

對不起,我第一次問了一個關於stackoverflow的問題,我改變了它:o – user1192754 2013-03-27 17:08:10

回答

0

我懷疑你的問題是,這條線:

bitmap = Bitmap.createScaledBitmap(bitmap, bitmap.getWidth()*scale,bitmap.getHeight()*scale, false); 

引起的分配,這(我相信)很快成爲垃圾。也許你最好在開始製作動畫之前將這些對象作爲一個遍歷圖像數據的傳遞。然後,只需通過引用使用這些位圖對象,而不是每個幀重新創建一個。

+0

我的gif文件大約12kb,有107個圖像。我試圖創建一個數組並緩存每個圖像,然後問題出現內存不足錯誤。該陣列消耗超過11 MB的內存 – user1192754 2013-03-28 09:44:04

+0

我改變了我的遊戲,所以只有當有足夠的堆滿足:((Runtime.getRuntime().maxMemory()/ 1024)/ 1000)時纔會緩存.gif。它以MB爲單位返回堆大小。如果任何人有更好的主意,請告訴... FPS這種方式高達30/30與緩存:)謝謝 – user1192754 2013-03-28 12:49:22