我一直在嘗試在C中編寫一個井字棋遊戲,除了我得到了一些我不明白的錯誤。我知道這仍然需要一些工作,但現在我只想在添加之前運行該程序。有人能幫我嗎?這裏是我的代碼:井字棋遊戲中的錯誤
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
int board[3][3] = {
{0, 0, 0},
{0, 0, 0},
{0, 0, 0}
};
int main (void)
{
int const user1 = 1;
int const user2 = 2;
char move[10];
while (! all_locations_filled()) {
printf("User-1, please enter your move:");
scanf("%s", move[10]);
if(valid_location(move[10]))
mark_location(user1, move[10]);
display_board(board[3][3]);
else if(won_the_game(user1)
printf("Congratulations User-1, You Won the Game!");
break;
else
printf("Invalid Move");
printf("User-2, please enter your move:");
scanf("%s", move[10]);
if(valid_location(move[10]))
mark_location(user2, move[10]);
display_board();
else if(won_the_game(user2)
printf("Congratulations User-2, You Won the Game!");
break;
else
printf("Invalid Move");
return 0;
}
bool valid_location(char str[10]) {
int strcmp(x, y);
if (strcmp(str[10], "upperLeft") == 0 || strcmp(str[10], "up") == 0 || strcmp(str[10], "upperRight") == 0 || strcmp(str[10], "left") == 0 || strcmp(str[10], "center") == 0 || strcmp(str[10], "right") == 0 || strcmp(str[10], "lowerLeft") == 0 || strcmp(str[10], "down") == 0 || strcmp(str[10], "lowerRight") == 0)
return true;
}
void mark_location(int userU, char str[10]) {
int strcmp(x, y);
if (strcmp(str[10], "upperLeft") == 0)
board[0][0] = userU;
else if (strcmp(str[10], "up") == 0)
board[0][1] = userU;
else if (strcmp(str[10], "upperRight") == 0)
board[0][2] = userU;
else if (strcmp(str[10], "left") == 0)
board[1][0] = userU;
else if (strcmp(str[10], "center") == 0)
board[1][1] = userU;
else if (strcmp(str[10], "right") == 0)
board[1][2] = userU;
else if (strcmp(str[10], "lowerLeft") == 0)
board[2][0] = userU;
else if (strcmp(str[10], "down") == 0)
board[2][1] = userU;
else if (strcmp(str[10], "lowerRight") == 0)
board [2][2] = userU;
}
char display_board(int array[][]) {
int i, j;
for (i=0; i<3; ++i)
for (j=0; j<3; ++j)
if (array[i][j] == 0)
print("-");
else if (array[i][j] == 1)
print("x");
else if (array[i][j] == 2)
print("o");
}
void all_locations_filled() {
int i, j;
for (i=0; i<3; ++i)
for (j=0; j<3; ++j)
if board[i][j] == 0
return false;
return true;
}
bool won_the_game(userU) {
int i, j;
if (board[0][j] == userU)
return true;
else if (board[1][j] == userU)
return true;
else if (board[2][j] == userU)
return true;
else if (board[i][0] == userU)
return true;
else if (board[i][1] == userU)
return true;
else if (board[i][2] == userU)
return true;
else
return false;
}
以下是編譯器給我的錯誤:
tictactoe.c: In function ‘main’:
tictactoe.c:19: warning: format ‘%s’ expects type ‘char *’, but argument 2 has type ‘int’
tictactoe.c:24: error: expected expression before ‘else’
tictactoe.c:115: error: expected declaration or statement at end of input
tictactoe.c:115: error: expected declaration or statement at end of input
我給你一個提示:C編譯器忽略縮進。 (但是第一條警告信息應該是顯而易見的,即使對於新手也是如此。) – 2012-01-15 20:00:10
你的大括號不均衡(並且有大量的大括號缺失)。 – Mat 2012-01-15 20:02:56
只是一個提示 - 你不需要像使用「board」一樣明確初始化全局變量(儘管它不會受到傷害) - 全局變量和靜態變量如果沒有明確初始化,會自動清零。請注意,這不適用於像'move'或'user1','user2'這樣的本地非靜態變量 - 除非初始化它們,否則這些變量的初始值是未定義的。 – bdonlan 2012-01-15 20:02:58