當我掙扎這裏的Socket連接丟失...發送實時數據流
我想確定數據是否通過TCP套接字使用OutputStream
對象成功發送到服務器。爲了測試仿真器,套接字通信在30秒後丟失。對於寫入數據OutputStream.write();
其不會引發異常,並且本地服務器持續運行其不會崩潰,只有tcp套接字連接在一段時間後丟失。套接字類中的所有方法都會返回,就好像套接字處於活動狀態並工作一樣。有什麼我在這裏做錯了嗎?當流/套接字沒有實際發送緩衝區中的數據時,是否有任何套接字實現或流實現可用於獲取異常或錯誤?在套接字上也設置setSoTimeout()
似乎沒有任何作用。
請指引我...
這裏是我的代碼:
private void sendRec() {
int lstream;
int port = 1012;
byte[] byterecv = new byte[1040];
while (true) {
System.out.println("POOL-2");
synchronized (recSendThread) {
try {
recSendThread.wait(20);
} catch (InterruptedException e) {
}
}
if (stopcall == true) {
// break;
}
try {
// Provides a client-side TCP socket
Socket clientRec = new Socket();
// serverSocket = new ServerSocket(port);
// serverSocket.setSoTimeout(5000);
// Connects this socket to the given remote host address and
// port
clientRec.connect(new InetSocketAddress("192.168.1.36", port));
System.out.println("Just connected to "
+ clientRec.getRemoteSocketAddress());
System.out.println("SENTS Rec BEFORE");
// output streams that write data to the network
OutputStream outToServerRec = clientRec.getOutputStream();
DataOutputStream outStreamRec = new DataOutputStream(
outToServerRec);
outStreamRec.write(bData);
System.out.println("SENTS Rec AFTER");
// input streams that read data from network
InputStream inFromServerRec = clientRec.getInputStream();
// clientRec.setSoTimeout(5000);
DataInputStream inStreamRec = new DataInputStream(
inFromServerRec);
while ((lstream = inStreamRec.read(byterecv)) != -1) {
System.out.println("startrec bytearray -- "
+ byterecv.length);
bos1.write(byterecv, 0, lstream);
}
inStreamRec.close();// for closing dataouputstream
clientRec.close();// for closing socket connection
} catch (IOException e) {
e.printStackTrace();
}
}
}
Here is my receiver and player code..
/**
* start receiving the voice data from server
* */
protected void startplay() {
System.arraycopy(frndid, 0, playByteData, 0, 4);
System.arraycopy(userid, 0, playByteData, 4, 4);
ByteBuffer.wrap(sessionid).order(ByteOrder.LITTLE_ENDIAN).asIntBuffer().
put(call_sessionid);
System.arraycopy(sessionid, 0, playByteData, 8, 4);
int lstream;
int port = 1014;
while (true) {
System.out.println("POOL-3");
try {
if (stopcall == true) {
System.out.println("BREAKEDDDD1111");
//break;
}
// Host name
// port++;
InetAddress addressPlay = InetAddress.getByName("192.168.1.36");
// Creates a new streaming socket connected to the target host
Socket clientPlay = new Socket(addressPlay, port);
System.out.println("Just connected to play : " +
clientPlay.getRemoteSocketAddress());
System.out.println("SENTS Play BEFORE");
// output streams that write data
OutputStream outToServer = clientPlay.getOutputStream();
DataOutputStream outStreamPlay = new DataOutputStream(outToServer);
outStreamPlay.write(playByteData);
System.out.println("SENTS Play after");
// input streams that read data
InputStream inFromServerPlay = clientPlay.getInputStream();
DataInputStream inStreamPlay = new DataInputStream(inFromServerPlay);
//clientPlay.setSoTimeout(5000);
while ((lstream = inStreamPlay.read(byteArray)) != -1) {
System.out.println("startplay() bytearray -- " +
byteArray.length);
bos.write(byteArray, 0, lstream);
}
inStreamPlay.close();
clientPlay.close();// for closing play socket connection
responseBuffer = bos.toByteArray();
System.out.println("BAOSSIZE " + bos.size());
bos.reset();
bos.flush();
bos.close();
playing = true;
System.out.println("res length -- " + responseBuffer.length);
rcvbb=ByteBuffer.wrap(responseBuffer).order(ByteOrder.LITTLE_ENDIAN).
asShortBuffer().get(playShortData);
playVoiceReceived();// plays received data
} catch (ParseException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
/**
* start playing received the voice data from server
* */
public void playVoiceReceived() {
System.out.println("POOL-4");
try {
if (at != null) {
if (at.getPlayState() != AudioTrack.PLAYSTATE_PLAYING) {
at.play();// starts playing
} else {
System.out.println("Play BEFORE WRITE");
// Writes the audio data to the audio hardware for playback.
at.write(playShortData, 0, BufferElements2Play);
System.out.println("Play AFTER WRITE");
at.flush();
}
}
} catch (Exception e) {
e.printStackTrace();
}
}