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我有(2)目標:導航到新的視圖控制器後,動畫在斯威夫特完成3.0
示例#1:從原來的視圖控制器導航到一個新的SecondViewController以下動畫在完成後,迅速3.0(即,用戶不必按任何按鈕和App簡單地移動到SecondViewController動畫完成後)
實施例#2:從原始視圖控制器導航到新的SecondViewController一個時間延遲之後在Swift 3.0中5秒(即用戶不必按任何按鈕和應用程序si mply移動到SecondViewController計時器之後到達5秒 - 沒有動畫涉及第二示例中,只是一個定時器)
這是我的對實施例#1的代碼:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
var imagesName = ["Image_1","Image_2","Image_3","Image_4","Image_5","Image_6","Image_7","Image_8","Image_9","Image_10","Image_11","Image_12","Image_13","Image_14","Image_15"]
var images = [UIImage]()
for i in 0..<imagesName.count{
images.append(UIImage(named: imagesName[i])!)
}
imageView.animationImages = images
imageView.animationDuration = 1.0
imageView.startAnimating()
// Perhaps here is where we can fire the code to programatically move to a new View Controller after the animation is completed
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
這是我的Xcode中設置:
由於@Kosuke小川 - 一個後續問題,當原始視圖控制器移動到SecondViewController我收到一個沒有內容的黑屏。你知道什麼可能是錯的嗎?謝謝 –
你的SecondViewController是否有Xib/Storyboard? –
如果是的話,使用'讓secondViewController = self.storyboard .instantiateViewController(withIdentifier:「SecondViewController」)?' –